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Subject: Do you know similar games rss

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Ulrik Madsen
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I have spent some time designing this fantasy game, where you play as Dwarf, Elf, Orc, Troll, Halfling or Small dragons. I enjoy it and know of no similar games, but I know all of you have probably played and know more games than I. So I want to ask: Do you know any similar games?


To describe it very short: You all have one fortress with gold in the treasury and one warrior, who will move around with dice rolls. The warrior can attack with the die and the opponent will defend warrior or fortress with a die. Added to this is the possibility of upgrading attack bonus and defence bonus by obtaining bonus cards or completing missions. A mission could be win an attack against a specific player. Your goal is to end the game with more gold than the other players. You will make and break alliances in every round. I will not go too much into detail. And the picture is just to get an idea of the board, there have been recent changes, so it looks a bit different now.


Look past the graphics and the fantasy universe, it is not so important. Can you name any other games, where you move by a die roll, attack and defend other players with dice and steal some sort of resource from them?

I want to see if my thoughts are unique, or what works well in similar games.

Thank you.
 
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B C Z
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The following games immediately come to mind:
Talisman
Runebound
Runebound Midnight

But don't let that stop you -- create what you enjoy.

What interesting decisions are created when you have players roll dice to move or do combat?

Is there another way you could make these aspects of the game more interesting?

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Ulrik Madsen
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Thank you I will look at those games.


I think it is interesting, that you need to know some math and statistics to decide if it is a good idea to attack, use a siege weapon card to boost your attack or save it for later.

When you roll to move you decide if you go aganist player a, b or c. Also you decide if it is worth the risk to attack once more to maybe finish a mission or if you should hurry home with the loot as your warrior is a sitting duck away from the fortress.

There, you made me reveal more
 
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Jamie Vantries
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Yup, definitely Talisman (Revised 4th Edition) and Runebound.
Runebound: Midnight is just an expansion for Runebound 2nd ed.
 
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Peter Strait
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Also, Dragoon just finished a KS and sounds like it might also have some similarities.
 
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Richard Irving
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Quote:
I want to see if my thoughts are unique


I can say with absolute confidence: No your ideas are not unique.

What makes a great game is not unique ideas or mechanics, but rather how the mechanics are connected together to create interesting game play: strategy/tactics, drama, exciting finishes, etc.
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Ulrik Madsen
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rri1 wrote:
Quote:
I want to see if my thoughts are unique


I can say with absolute confidence: No your ideas are not unique.


Ok maybe I will rephrase.
I just want to make sure, that we cannot find a game so similar to mine, that you will say I ripped it of. It would be quite frustrating to have put a lot of work into this, just to find out someone made a 95% similar game.
 
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Sweetgotham
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I saw pale kings and princes too, Pale warriors, death-pale were they all; They cried—‘La Belle Dame sans Merci Hath thee in thrall!’
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Setting similar mechanics aside, the high fantasy theme was the dead giveaway. had stopped reading after the lists of characters. Add dice combat as others pointed out and it's pretty generic.
 
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Peter Strait
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sweetgotham wrote:

Setting similar mechanics aside, the high fantasy theme was the dead giveaway. had stopped reading after the lists of characters. Add dice combat as others pointed out and it's pretty generic.

Yeah, could change it to hackers prowling the internet (or some other shared network) and robbing each others crypto-currency, each of which uses a different handle (which could very well still refer to fantasy races for an amusing juxtaposition) and has a different specialty.

Otherwise, a lot of folks have done similar.
 
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Ulrik Madsen
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Maybe I misunderstand sweetgotham, as I am not familiar with the term generic. You are saying it's been done before?


That's why I wanted you to look beyond the game universe as it could be aliens fighting for fuel to get to another galaxy or vegetable in a garden competing for manure for all I care
Except a lot of people know the Elf+Orc universe, and will find it easy to relate to in a game, so no need to make up new species, that is why I chose this.

I admit my experience with heavier games is non-existing. I have only recently (2-3 years)started playing more board games like Ankh-Morpork, Lords of waterdeep, Settlers. None of those with the same kind of reliance on dice.
25 years ago I played games like Hero Quest and Risk, none of those can be compared to what I want to create.

So I asked here to hear, If I in my 15-20 year gap of not playing games missed any games rolling dice for movement and combat which really works well.

I'm grateful for more names. I checked the first ones out and still find them different enough from my own game.
 
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Michael Drog
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I don't think there are any other games out there where you move by a die roll and attack other people with a die roll. This sounds like a very unique idea.

I would recommend to go through the motions and effort to get this published or kickstarted. I think publishers would be drooling for this.
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Ulrik Madsen
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mdrog2 wrote:
I don't think there are any other games out there where you move by a die roll and attack other people with a die roll. This sounds like a very unique idea.

I would recommend to go through the motions and effort to get this published or kickstarted. I think publishers would be drooling for this.


Thanks a lot you are very helpful.
I guess there are jackasses all over the old www.



Anyway thanks to the people here who are serious and friendly.


I found this:
https://boardgamegeek.com/geeklist/5961/roll-your-life-dice-...
Still I don't find any of this too similar, I just think someone must have had an idea like this before, but not quite it seems.
 
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Adam P
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Not sure: Arcadia Quest?
 
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Ulrik Madsen
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I have never played Arcadia Quest but looked at reviews before, and it seems like a fun game.


I am looking at a lot of reviews and play throughs.
It was just easier to ask here, If you guys had ideas.
I'll go look some more, and we can close down this thread.
 
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Joshua Blaylock
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Roll to attack and defend is extremely common. Roll to move is very common among mass market games and usually not very well received by most gamers. I don't think I've seen one that uses dice for both movement and combat. No one will accuse you of ripping something off. A very common selling point is "it's like [game name here]". If you think you like it, go ahead and work on it. Get other people to try it out, and see how they feel about it. Plenty of games out there do really well that don't necessarily stand out from the rest as long as they implement the gameplay well or have some interesting way of presenting it.
 
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Jeremy Monts

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Played a Ninja Turtle game recently that had groups of dice, and depending on the side rolled you could move/attack/defend etc.

I think uniqueness is more in the presentation and story than the mechanics. And also sometimes overrated.

You can make a great game by using various mechanics from other games as long as they flow well and the story/theme/world is awesome.

good luck!
 
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Joshua Blaylock
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monts wrote:
Played a Ninja Turtle game recently that had groups of dice, and depending on the side rolled you could move/attack/defend etc.

I think uniqueness is more in the presentation and story than the mechanics. And also sometimes overrated.

You can make a great game by using various mechanics from other games as long as they flow well and the story/theme/world is awesome.

good luck!


I forgot about that one.
 
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Oblivion Doll
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For the basics of "roll dice to move, roll dice to attack" there's a lot of potential variety.

Just because your core mechanics aren't entirely unique and never-before-seen, doesn't mean you can't produce an original game that uses them. It's good to find out about these games - but use them as comparison points - "If you like X, give this a look!". You also want to know enough about these games to avoid making the exact same thing by mistake.
 
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Florian Woo
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UlrikMadsen wrote:
Can you name any other games, where you move by a die roll, attack and defend other players with dice and steal some sort of resource from them?

King's Bounty
Talisman
Might & Magic Heroes
Return of the Heroes

If you look at the idea itself (play a hero, move on a fantasy map, have castles and fortresses, fight pvp) and leave the mechanisms aside you will find dozens of games like this.
But your photo looks like you have packed enough thoughts into it to it to give it the potential to a cool game. Go for it, take the examples just as references.

And don't worry: whatever you have in mind, the Simpsons already did it.
 
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