Two questions I am after help with:
1. Are you only allowed 1 stackable mount say, with any subsequent stackable mount being played on top (as with any device) OR are you allowed to stack multiple stackable mounts, enabling a row of stackable mounts in play?
2. With event cards - has anyone found large chain reactions of event cards when playing with 6 players? We got stuck in a large chain of event cards enabling other players to play cards which subsequently enabled other players to draw cards - which happened to be event cards. Although hilarious it was chaotic and we had forgotten who's turn it was in the first place after playing it out. Any advice on this? Limit the number of event cards in the deck?
Really enjoying the game so far - if anyone has any tweaks or suggestions for house rules I'd love to hear them!
1) You can keep going, stacking and stacking.
2) Chaining definitely does occur, and can most often happen when you play a helm that lets you draw 2 cards but then everyone else draws one card. Sometimes you need to work a bit to keep the timing of everything. You can definitely change the number of event cards in the deck as needed though. =)
The expansion in the game that we added just threw in extra Event cards and the intention was for players to find the balance they were looking for in their game sessions. Use all the event cards and you have a chaotic area of the JunkLands. Use a few and you have a more peaceful (and therefore more strategic) game.