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Star Wars: X-Wing Miniatures Game» Forums » Rules

Subject: HoTC question : Protect action rss

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I'm a bit confused about the protect action. Can it be used on any mission, or only in some cases, as in the mission with the hwk-290?
 
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Guido Gloor
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The statement below is false.
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The statement above is correct.
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My understanding is that the mission has to tell you that you can use it, explicitly.
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Rogue Knight
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haslo wrote:
My understanding is that the mission has to tell you that you can use it, explicitly.


This.
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Dave Rathbun
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The Protect action is generally designed to help an NPC ship. However, in the spirit of teamwork, I don't see why you could not allow a ship to do a protect on a squadmate. That question has never come up in our games yet, but if it did, I think that's how I would play it.

House rules.
 
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Jeff Wilder

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We used "Protect any squad-mate" as a house rule for our entire last campaign, and it worked just fine. No balance issues at all, and it's really nice giving an ExpInt- or PTL-equipped squad-leader another way to protect his pilots.
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Josh Derksen
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Protect is mission (and target) specific only.

This was mostly done because there are some exploitable edge cases related to how the AI determines its attack targets. Imagine a squad of Y-wings with an A-wing on point to draw fire - that gets really dumb if the Y-wings are also using Protect actions on the A-wing to give it a bunch of Evade tokens.
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Jeff Wilder

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True, but a couple of things:

(1) Since you released HotAC, the rules changed to only use one token per attack.

(2) It's fairly tough for A-wings and Y-wings to stay together for more than one exchange like this.

(3) Finally ... A-wing. Arguably the least powerful ship in the campaign.

Bonus (4) If your group isn't pooling XP, those Y-wings are racking up assist and damage XP, while the A-wing is getting bupkis. There aren't too many players that'll be terribly happy with that. (Again, assuming non-pooled XP.)
 
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