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Subject: 3 Knight Coop rss

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Benjy Sung
United States
Massachusetts
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3 brave Mage Knights set out to invade the Atlantean Empire, plunder the land, and destroy all that stand in their way!


Mike Boucher
United States
Milton
Massachusetts
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as Arythea






Mike McDuffee
United States
Massachusetts
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as Norowas






Benjy Sung
United States
Massachusetts
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as Tovak






Initial Map:


Initial Card Offer:


Dummy Player (Dee) plays as Goldyx and selects first tactic:1d6 = (4) = 4


 
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  • 1089456. Galkorus
  • 1d6 =
  • (4) =
  • 4
  • Sun May 14, 2017 9:04 pm
  • [+]
  • 1089466. Galkorus
  • 5mkd[{image}] =
  • ( Blue Blue Red Black Blue) =
  • (iid:1554404iid:1554404iid:1554401iid:1554405iid:1554404)
  • Initial Source Roll:
  • Sun May 14, 2017 9:20 pm
Benjy Sung
United States
Massachusetts
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Day 1 Turn 1

Arythea:
Battle Versatility
Improvisation

Determination
Crystallize

Concentration


Norowas:
March
March

Swiftness
Mana Draw

Determination


Tovak:
Swiftness
Stamina
March
Concentration

Threaten


Dee took Planning

Choose your tactics to determine turn order:
1: Early Bird: Guaranteed to play first
2: Rethink: When you take this Tactic, discard up to 3 cards (including Wounds) from your hand, then draw that many cards. Shuffle your discard pile back into your Deed deck.
3: Mana Steal: When you take this Tactic, take one mana die of a basic color from the Source and put it on this card. You can use that mana on any of your turns this Day. If you do, reroll it at the end of that turn and return it to the Source.
4: Planning: At the end of each turn, if you have at least two cards in your hand before you draw, draw as if your Hand limit is 1 higher.
5: Great Start: You may immediately draw 2 cards.
6: The Right Moment: One time this Day during your turn, you can announce that you will take another turn immediately after this. If you do, flip this card face down.
 
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Benjy Sung
United States
Massachusetts
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Oh and initial source:
Initial Source Roll: 5mkd[{image}] -> ( Black Blue Black Blue Green) -> (
) [+]

 
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  • 1089467. Galkorus
  • 5mkd[{image}] =
  • ( Black Blue Black Blue Green) =
  • (iid:1554405iid:1554404iid:1554405iid:1554404iid:1554402)
  • Initial Source Roll:
  • Sun May 14, 2017 9:21 pm
Mike Boucher
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Milton
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Since I have zero movement, I'd prefer rethink. Looks like you guys have some so hopefully that works for you. FYI that I'm traveling this week so will be slower than normal to post but will still likely check in at night.
 
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Mike McDuffee
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I'll take Great Start.

I have lot's of move so I want to push East and reveal that Keep and move into the Blue Crystal Cave. Depending on my draw and the enemies, I may try to take the Keep, then go for the Orcs north of that ultimately ending up at the monastery in the hopes of getting the Red Capes and maybe picking up Ambush as an AA. Then I'll reveal North East. I'm thinking I can probably do all of that in 3-4 turns.

Thoughts?
 
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Mike Boucher
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Works for me. I can go west but Benjy might want to go east with you too since there is more action there. Benjy- thoughts?
 
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Benjy Sung
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I was thinking I could go north to the monastery and recruit the Illusionists, then either burn it down or head east to provoke and take out the Cursed Hags. Might be able to reveal from the glade if I have enough move left.

I might take Mana Steal to grab either the blue or the green mana so I can actually get to the monastery and recruit on my first turn.
 
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Mike Boucher
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So it looks like it's me with rethink, Benjy with mana steal, Dummy with planning and McDuff with Great start. That work?
 
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Mike Boucher
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If that works I'll use rethink and get rid of determination, concentration and crystallize and hope for other movement and probably try to head for the monster den. Not on my laptop so not including Banner but will add in later.
 
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Mike McDuffee
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Sounds good. Benjy, can you post tactics and turn order just for reference?
 
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Benjy Sung
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Day 1 Turn Order:
2: Rethink - Bouche/Arythea
3: Mana Steal - Benjy/Tovak
4: Planning - Dee/Goldyx
5: Great Start - McDuff/Norowas

I'll post Bouche's cards later this afternoon so we can get started.

I'll be taking a blue mana die with Mana Steal and will hope that there's green mana available in the Source after Bouche's turn.

So Source is technically:

 
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Benjy Sung
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Arythea's New Hand After Rethink:
Battle Versatility
Improvisation
Rage
Threaten

Mana Draw


Tough draw there...a whole lot of attack with nothing to kill...
 
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Benjy Sung
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Massachusetts
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Norowas' New Hand After Great Start:
March
March

Swiftness
Mana Draw
Noble Manners

Threaten
Determination


No help here either...unless you can somehow get to the keep and recruit in there or take a detour and recruit from the village in the southeast.
 
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Mike Boucher
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Damn. Tough draw. I'm regretting not keeping concentration since now I have nothing to power improvisation with.
 
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Mike Boucher
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Arythea will use improvisation and discard threaten and will use mana draw sideways for 4 move to move north to the monster den and end turn.

Next up: Tovak:
 
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Benjy Sung
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Tovak uses March for Move 2 and the blue mana die stored on Mana Steal to power Stamina for Move 4 for a total of Move 6 and moves northwest to the Monastery. There, he encounters two possible allies: the Red Cape Monks and the Illusionists. After an impressive fire show and equally enthralling magic show, Tovak uses green mana from the Source to power Concentration, which empowers Threaten for Influence 7 and coerces the Red Cape Monks to follow him on his quest.

Source is: (including rerolled mana die from Mana Steal)
+ rerolling green mana (and blue mana from Mana Steal) 2mkd[{image}] -> ( Red Green) -> (
) [+]


Next up: Dee
 
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  • 1090745. Galkorus
  • 2mkd[{image}] =
  • ( Red Green) =
  • (iid:1554401iid:1554402)
  • + rerolling green mana (and blue mana from Mana Steal)
  • Wed May 17, 2017 3:35 am
Benjy Sung
United States
Massachusetts
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Dee plays:
Red
White
White


No additional cards drawn.

Map:


Card Offer:


Source is:


Next up:


 
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Benjy Sung
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Tovak's Hand:
Swiftness
Rage
Cold Toughness
Crystallize

Tranquility

 
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Benjy Sung
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Arythea's Hand:
Rage
Battle Versatility

Stamina
Swiftness
Promise

 
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Mike McDuffee
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Norowas gathers his things and finishes his second breakfast and elevensies. It will be a long journey...
(EPIC MUSIC/SWEEPING CAMERA SHOTS)

Norowas uses March (powered from the source) + March Swiftness + Mana Draw (sideways) for 7 move and moves East across the plains to the Blue Crystal Cave revealing the foolish enemies hidden within the walls of the Keep.

Gain one Blue Mana Crystal
Draw one

Next Up:
 
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Mike McDuffee
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New source is:

Reroll Green mana 1mkd[{image}] -> ( Blue) -> (
) [+]
 
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  • 1091034. Church19
  • 1mkd[{image}] =
  • ( Blue) =
  • (iid:1554404)
  • Wed May 17, 2017 5:39 pm
Mike Boucher
United States
Milton
Massachusetts
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Arythea decides she's feeling a little nuts and ready for blood - even if only her own (she is a blood make after all) and enters the dungeon

Rolling for tan enemy:
1,2: Minotaur
3,4: gargoyle
5,6: medusa
7,8: crypt worm
9,10: werewolf
Tan enemy roll 1d10 = (5) = 5
 
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  • 1091266. mabouche
  • 1d10 =
  • (5) =
  • 5
  • Tan enemy roll
  • Thu May 18, 2017 3:10 am
Mike Boucher
United States
Milton
Massachusetts
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Arythea immediately regrets her ambition and uses the red die from the source to power battle versatility for 4 block plus rage for 2 more block and retreats the dungeon.

Reroll red mana 1mkd[{image}] -> ( Green) -> (
) [+]


Next up:
1 
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  • 1091272. mabouche
  • 1mkd[{image}] =
  • ( Green) =
  • (iid:1554402)
  • Reroll red mana
  • Thu May 18, 2017 3:21 am
Benjy Sung
United States
Massachusetts
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Map Update:


Source is:



Norowas:
March
Stamina
Determination

Noble Manners
Threaten



Arythea:
Promise
Swiftness

Stamina
Stamina

Concentration


Next up:

 
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Benjy Sung
United States
Massachusetts
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Tovak plays Tranquility to draw another card before deciding what to do...

Tovak's Hand:
Swiftness
Rage
Improvisation

Cold Toughness
Crystallize


Tovak asks his newly recruited Red Cape Monks to step outside, while he plots his assault on the Monastery that they once called home. As he begins to set fire to the Monastery, Tovak notices a figure emerging from the flames to defend their hallowed ground!

1-Fire Golems
2-Ice Golems
3-Fire Mages
4-Fire Mages
5-Monks
6-Monks
7-Ice Mages
8-Ice Mages
9-Illusionists
10-Illusionists

Monastery Purple Enemy Roll: 1d10 = (5) = 5


 
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  • 1091328. Galkorus
  • 1d10 =
  • (5) =
  • 5
  • Monastery Purple Enemy Roll:
  • Thu May 18, 2017 5:28 am
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