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Subject: How to call ranged type units? rss

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Leon Kerkhoff
Colombia
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Hi there.
I really love how helpful this community is. Last time my linguistic block was almost instantly removed, so I will have another go at it.

In my game the unit types are Ranged, Infantry, Clergy and Cavalry. I like the cohesion in the latter three and am looking for an alternative name for Ranged units that would fit better.

Some additional info: The standard Ranged units are Archers, Crossbowmen and Musketeers. The terms Sniper, Marksman, Ranger and Sharpshooter are in the works for Hero units.

Tia,
Leon
 
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SHAWN WHITE
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JANESVILLE
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Shoot-at-you-from-far-away-people!

sorry, I know that's unhelpful, but I couldn't resist.

Support? Fire Support?

Nope. Definitely Shoot-at-you-from-far-away-people!

Sorry. I suck at this.

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Kristian Järventaus
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There doesn't seem to be any particularly good word that is commonly used.

Longshots*:

Auxiliaries
Sagittary units, sagittaries
Shooter
Ballisters shake
Artillery
Marksmen

* pun
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maf man
United States
Waunakee (madison area)
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bowmen
marksman
hunters
shooter
artillerymen or artillerist
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B C Z
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Reston
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Are they Bowmen?
No, you have Mustketeers listed as well.

Are they Ballista and Trebuchets and other kinds of Artillery?
No, you only listed traditional infantry level ranged weapons, not siege engines.

Are your Arrowmen and Musketeers really intermixed, or are you combining them because they both cause damage at range?

Do you have Spearmen, Atlatl, Slings or Hobbits chucking rocks?

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Leon Kerkhoff
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doodlezook wrote:
Support? Fire Support?

The Archer unit has the Support Fire trait so that one is already taken.
 
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Leon Kerkhoff
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Naeddyr wrote:
Auxiliary
This is a good one, but I'm afraid it does not communicate ranged weapons well enough. Also, the Clergy type units would fit into this category.

Naeddyr wrote:
Artillery
I had thought about this one, but the term seems to refer mostly to siege engines or cannons, rockets etc.
 
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Leon Kerkhoff
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mafman6 wrote:
artillerymen or artillerist

See above.
 
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Leon Kerkhoff
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byronczimmer wrote:
Are your Arrowmen and Musketeers really intermixed, or are you combining them because they both cause damage at range?
I do not fully understand the question. There are 4 types of units. They are all divided in 3 different tiers. Ranged has Archers, Crossbowmen and Musketeers. Infantry has Guardsmen, Swordsmen and Warriors. Clergy has Monks, Priests and Bishops. Cavalry has Squires, Knights and Champions.

byronczimmer wrote:
Do you have Spearmen, Atlatl, Slings or Hobbits chucking rocks?
No, although I'm considering a Throw Spear ability for a Hero.
 
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Peter Strait
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Doing some quick research, technically "infantry" is inclusive of both ranged and melee units (that is, fighters armed with either ranged and melee weaponry).

If it's far enough forward, "fusilier" may work (it's a 17th century term). It's distinct from "infantry" in implying a ranged weapon, but otherwise somewhat generic and somewhat widely used.
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B C Z
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Leon Feargus wrote:
byronczimmer wrote:
Are your Arrowmen and Musketeers really intermixed, or are you combining them because they both cause damage at range?
I do not fully understand the question. There are 4 types of units. They are all divided in 3 different tiers. Ranged has Archers, Crossbowmen and Musketeers. Infantry has Guardsmen, Swordsmen and Warriors. Clergy has Monks, Priests and Bishops. Cavalry has Squires, Knights and Champions.

byronczimmer wrote:
Do you have Spearmen, Atlatl, Slings or Hobbits chucking rocks?
No, although I'm considering a Throw Spear ability for a Hero.


Mixing Bows/Crossbows with Firearms, even early ones, hurts my head.

You can fire a Bow much more rapidly than a Musket.
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Leon Kerkhoff
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byronczimmer wrote:
Mixing Bows/Crossbows with Firearms, even early ones, hurts my head.
I shall try not to aim for your head.
But seriously, I am not trying to be historically accurate, if that's what you mean.

byronczimmer wrote:
You can fire a Bow much more rapidly than a Musket.
Yes, I know. How would you list a crossbow in this respect? Closer to bow and arrow or closer to musket? See, my Crossbowmen have the Extra Shot ability, which I thought would be a good characteristic indicating they can fire more rapidly than the Musketeer (Musketeer inflicts more damage). It does not relate to the Archer very well, but I figured they'll be busy offering support fire.
 
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Zach White

Colorado
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Rifleman
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Sturv Tafvherd
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Projectile Infantry
vs
Melee Infantry
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B C Z
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Leon Feargus wrote:
byronczimmer wrote:
Mixing Bows/Crossbows with Firearms, even early ones, hurts my head.
I shall try not to aim for your head.
But seriously, I am not trying to be historically accurate, if that's what you mean.

byronczimmer wrote:
You can fire a Bow much more rapidly than a Musket.
Yes, I know. How would you list a crossbow in this respect? Closer to bow and arrow or closer to musket? See, my Crossbowmen have the Extra Shot ability, which I thought would be a good characteristic indicating they can fire more rapidly than the Musketeer (Musketeer inflicts more damage). It does not relate to the Archer very well, but I figured they'll be busy offering support fire.


Have you loaded a crossbow before?

It may not matter if you aren't going for historical accuracy.

 
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Freelance Police
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Ranged units sounds fine. Have you playtested it? For all you know, these units might morph into something else.
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Leon Kerkhoff
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ErsatzDragon wrote:
Doing some quick research, technically "infantry" is inclusive of both ranged and melee units (that is, fighters armed with either ranged and melee weaponry).
Correct. This is probably the reason for my current predicament.

ErsatzDragon wrote:
If it's far enough forward, "fusilier" may work (it's a 17th century term). It's distinct from "infantry" in implying a ranged weapon, but otherwise somewhat generic and somewhat widely used.
This one is too obscure.
 
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Leon Kerkhoff
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ZachandWhite wrote:
Rifleman
This one's a bit specific and does not include archers or crossbowmen.
 
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Leon Kerkhoff
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byronczimmer wrote:
Have you loaded a crossbow before?
No, not a real one. That's why I ask: Is it reasonable to assume that (re)loading a crossbow takes only slightly longer than notching another arrow to a bow? Or is it more akin to the comparetively long process of (re)loading a musket?
byronczimmer wrote:
It may not matter if you aren't going for historical accuracy.
Do you think a lot of people will fall over the use of muskets alongside bows in a medievalish/fantastic setting?
 
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Leon Kerkhoff
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Stormtower wrote:
Projectile Infantry
vs
Melee Infantry

This one is certainly worth considering. I prefer to keep it one word for each type though.
 
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Leon Kerkhoff
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Sam and Max wrote:
Ranged units sounds fine. Have you playtested it? For all you know, these units might morph into something else.
Yeah, it looks like I'll stick with Ranged units, as I have not encountered a better solution.

Sure, I've playtested plenty. Almost ready for external playtests.
 
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Josef Estabrooks
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Leon Feargus wrote:
byronczimmer wrote:
Have you loaded a crossbow before?
No, not a real one. That's why I ask: Is it reasonable to assume that (re)loading a crossbow takes only slightly longer than notching another arrow to a bow? Or is it more akin to the comparatively long process of (re)loading a musket?


In short, it would be in-between the two, but notable slower than a bow.

For most of the crossbow's active life, there were aids to speed the process. As a weapon of war, the advantage was primarily that it could remain loaded. You could wait (defensively in a siege, often) for that commander to pop his head up, and take him out, where holding a bow at draw for long is impossible.

As a result, in active battles it was common to have many pre-loaded to be handed to you by a loader. If you want to fudge on that principle, you could make them faster (though a loader for muskets was not un-heard of.

If one does not need to be stronger i.e. archers<crossbowmen<muskets, the most accurate to history/wepon function would be to give bows the speed, crossbows the accuracy and muskets the power (un-rifled muskets were massively in-accurate, hence massed fire).

Just a quick note on a topic I care about!
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Sturv Tafvherd
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Leon Feargus wrote:
Stormtower wrote:
Projectile Infantry
vs
Melee Infantry

This one is certainly worth considering. I prefer to keep it one word for each type though.


Marksman
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Carl Nyberg
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distance attack?
distance fire?
 
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Laura Creighton
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The Romans called a variety of long distance units 'Scorpions'.
 
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