Too many games, too little time
Now i'm even more curious to know what failed on the 1st run!
When the creator cancelled the original project back in March, he stated:
"Unfortunately, I am going to be cancelling the Kickstarter for Ravage. I am aware from feedback and comments that some things may not be quite what backers are after and I really want to address these and ensure backers are getting as much as possible for their pledges, so I am going away to make some changes based on what I have learnt over the last couple of weeks and I am planning to relaunch Ravage within the next two months. This time with a few completed reviews on the page at launch, some pledge and stretch goal adjustments and clearer information."