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Subject: is this game a Legacy System? rss

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The Giant Inconvenience of Planet X
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Is this a real game or another legacy system game?
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Andrea Soulsinger
Italy
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No, we do not use legacy system. We have a campaign mode where you can discover more about the planet Primevus V, but you can play again the campaign, we have 3 different ending.

If you want, you can play a Exploration missions, a single random mission for a funny evening.

Andrea
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Gabor Pivarcsi
Hungary
Budapest
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Soulsinger wrote:
No, we do not use legacy system. We have a campaign mode where you can discover more about the planet Primevus V, but you can play again the campaign, we have 3 different ending.

If you want, you can play a Exploration missions, a single random mission for a funny evening.

Andrea
LMS

How varied are the random missions? Are they mostly "kill them all" with different enemies, or will there be more interesting scenarios?

Also, what are the missions random elements? Looking at the mission cards, the layout are fixed for the actual mission.
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Andrea Soulsinger
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Exploration missions will have different "kill them all" scenaries, but the enemy AI have sometime other objective. With this Kickstarter campaign we upgrade the Exploration cards, more missions, more bigger (more info and variability) and types (Hunt missions).

The Narrative missions are more detailed, each enemies, or group of enemies, must follow an objective. The enemies may interact with objects and have different reaction versus different heroes.

The Exploration missions will help the heroes to craft new equipment, the Narrative missions will give additional skill at the heroes.

You need to play a certain number of Exploration missions to accede at a Narrative mission.

Andrea
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Gabor Pivarcsi
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Soulsinger wrote:
Exploration missions will have different "kill them all" scenaries, but the enemy AI have sometime other objective. With this Kickstarter campaign we upgrade the Exploration cards, more missions, more bigger (more info and variability) and types (Hunt missions).

The Narrative missions are more detailed, each enemies, or group of enemies, must follow an objective. The enemies may interact with objects and have different reaction versus different heroes.

The Exploration missions will help the heroes to craft new equipment, the Narrative missions will give additional skill at the heroes.

You need to play a certain number of Exploration missions to accede at a Narrative mission.

Andrea

Looking good!
Some variability would be welcomed (for example the exploration scenario is to get enough materials from the map instead of killing all the enemies, or find a special relic and escape), but I like the way this project goes.
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TJ Montoya
United States
avondale
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Soulsinger wrote:
No, we do not use legacy system. We have a campaign mode where you can discover more about the planet Primevus V, but you can play again the campaign, we have 3 different ending.

If you want, you can play a Exploration missions, a single random mission for a funny evening.

Andrea
LMS


Seeing Exploration kinda got me wondering if this game features a sort of exploration factor where we would be able to fight the scenario, but also explore the environment; coming across scientific findings to improve our characters and/or gears?
 
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