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Zpocalypse 2: Defend the Burbs» Forums » Rules

Subject: Another question about scavenging rss

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Stefano Bastianelli
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I got a little bit confused about accessing stashes during the scavenge phase and probably didn't understand the whole picture.
So first the manual says that you don't have access to your private stash when sending a survivor on a scavenging missions. Anyway this affects only who were allocated to the scavenging task.
And the doubts are already coming in because each survivor can carry two items: the weapon equipped on the top part of the squad board (if you have any equipped); any other item carried by all survivors in your team goes on the left side of the squad board. So the survivors not assigned to the scavenge task can play around with the private stash and the carried items, but not the survivors assigned to the scavenge task, but we don't know which item he/she is carrying.... anyway, we can easily figure out what is assigned to each survivor.

Then the manual says that items in the public stash are available to all players during the day phase.
But after the manual says that during the day phase, players are free to trade items between stashes, except for during the scavenging task. Items may not be traded to or from the scavenging party during their mission.

So how do you deal with stashes?
 
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zee Parks
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Madazam wrote:
I got a little bit confused about accessing stashes during the scavenge phase and probably didn't understand the whole picture.
So first the manual says that you don't have access to your private stash when sending a survivor on a scavenging missions. Anyway this affects only who were allocated to the scavenging task.


correct.


Quote:
And the doubts are already coming in because each survivor can carry two items: the weapon equipped on the top part of the squad board (if you have any equipped); any other item carried by all survivors in your team goes on the left side of the squad board. So the survivors not assigned to the scavenge task can play around with the private stash and the carried items, but not the survivors assigned to the scavenge task, but we don't know which item he/she is carrying.... anyway, we can easily figure out what is assigned to each survivor.

Then the manual says that items in the public stash are available to all players during the day phase.
But after the manual says that during the day phase, players are free to trade items between stashes, except for during the scavenging task. Items may not be traded to or from the scavenging party during their mission.

So how do you deal with stashes?

I'm kind of confused what your asking, as you pretty much summed up equipment allocation. (In front of survivor card = equipped, to the side = carried by the squad(excluding survivor sent out scavenging during scavenging phase).

The stashes, both public and private and mainly for..discard piles of cards.

The public stash is for all cards nobody has claimed. It's literally for overflow when you can't carry any more gear. It's also where the zombies move towards when given no other stimulus/targets.

Private stash is basically the same concept, but is specific to each player. It's what you don't have on your squad, but still claim as yours. Aka, maybe you're playing with a real uncooperative group, and don't want to share your extra food with the table. so you keep it in your private stash, and place your colored private stash token somewhere in the house, using the second private stash token to lay on top of your personal stash of cards, you aren't carrying with you. The private stash also doubles as your death token, when you squad dies, your stash token replaces your miniature, and any other player may claim your cards by spending 1 action to scavenge your private stash token and take whatever cards they want(or are able to carry).

As far as which survivor is carrying that coveted single scrap resource the game doesn't track which individual survivor is carrying it(unless you want to homebrew it by having separate cards carried beneath each survivors card).


Does that help?

 
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Jerry Tresman
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Just to add after scavenging and gaining new items etc they can all be carried back , distributed between squads and are available for crafting.
 
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Stefano Bastianelli
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Thanks for the reply.
Sort of. So let's make an example, just to see if I got it right.
We have three survivors going for scavenging and all of them are equipped with a weapon, so they can carry one extra item each in the case they find something. They have a success on the test and 5 cards are revealed as reward. At this point each survivor gets one card with the process listed in the manual. Are the 2 left over cards going to the public stash?
 
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Brian Torrens
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But you can only carry a number of items based on the number of scavengers correct? So if three survivors go scavenging and each one is carrying a weapon, you could return with only three additional items?
 
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zee Parks
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Brian T wrote:
But you can only carry a number of items based on the number of scavengers correct? So if three survivors go scavenging and each one is carrying a weapon, you could return with only three additional items?


Correct. however that is per survivor sent out. So if your table sends out 4 survivors, each with 1 weapon, that leaves (4-1)*4 slots of carry space open to bring back up to 12 cards of gear. If a survivor is found while scavenging, they count for purposes of carry space with another +4 slots of carry space.

While playing out the scavenging phase, no particular player owns said loot yet. That is dealt with upon your return to the safe house.

 
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Jerry Tresman
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zeeparkes wrote:
Brian T wrote:
But you can only carry a number of items based on the number of scavengers correct? So if three survivors go scavenging and each one is carrying a weapon, you could return with only three additional items?


Correct. however that is per survivor sent out. So if your table sends out 4 survivors, each with 1 weapon, that leaves (4-1)*4 slots of carry space open to bring back up to 12 cards of gear. If a survivor is found while scavenging, they count for purposes of carry space with another +4 slots of carry space.

While playing out the scavenging phase, no particular player owns said loot yet. That is dealt with upon your return to the safe house.



In Zpocalypse it was 4 items (including weapons) per survivor but in Defend the Burbs its only 2

Page 30. Carrying Items
Each survivor in a player’s squad can hold two items - including any weapons they have equipped. For example, if you have three survivors, each survivor can hold one weapon, and then your squad can carry an additional three items with them. Alternatively, if one of those survivors is not equipped with a weapon, your squad could carry four additional items instead. Keep carried items off to the side of the squad board labeled carried items. If your squad ever gains more items than they can carry, you must drop the excess items in your private stash.


If 4 survivors its only 8 items so if all are arme then thete are only 4 empty slots not twelve.

The rules are clear on this. This means item limits are in place for those scavenging , I am sure that once completed it reverts to normal rules and the scavengers can return with all the loot.

Page 31

When the scavenging challenge is completed, follow the loot instructions and bonuses based on your success or failure in whatever option you chose. See “Getting Items” on page 30. Players draft cards from the loot pool, one card per player at a time, following the order of tokens in the scavenging party. Any survivors found must be recruited last, after the items. While out hunting for supplies, the scavenging party cannot use items stashed at the base, or be helped by any survivors, items, or upgrades that did not go out scavenging. Any loot the scavenging party returns with can be used for the other tasks that morning.


Also in the FAQ
7. When collecting resources, particularly during scavenging, does the carrying limit apply?

The carrying limit only applies during the Night phase. Thematically, during the day survivors can focus all their energy on working together to haul back items. Survivors that are scavenging only have the resources they are carrying with them to solve challenges encountered while scavenging, but may bring any number back with them.
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Walter Barber
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Also in the FAQ
7. When collecting resources, particularly during scavenging, does the carrying limit apply?

The carrying limit only applies during the Night phase. Thematically, during the day survivors can focus all their energy on working together to haul back items. Survivors that are scavenging only have the resources they are carrying with them to solve challenges encountered while scavenging, but may bring any number back with them. [/q]

^This is correct. Thank you Jerry for weighing in with that. During the Night Phase, your squad is limited on the number of items they can carry with them - as they're running for life from blood thirsty death machines. Each survivor can hold 1 equipped item, and 1 carried item in the stash (unless they have a perk or skill allowing them to dual wield, then that survivor can have two weapons equipped. This is limitation is what makes items like the backpack pretty valuable.

When coming back from scavenging, the survivors that went out are able to bring all the loot back with them. For thematic perspective, the undead are much more passive during the day, which makes dragging/hauling viable for the survivors.
 
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Henrik Schmidt
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Quote:
P31: Players draft cards from the loot pool, one card per player at a time, following the order of tokens in the scavenging party. Any survivors found must be recruited last, after the items.


Quote:
P35: Lastly a survivor was found: After the loot is taken, all players, not just the ones who went scavenging, may roll to recruit the new survivor.


1. If there is a 4 player game and only 2 players allocated slots in the scavenging party, how is the sequence of item drafting for the players not involved in scavenging ?

2. Or are only players involved in scavenging able to draft cards ?

3. Can a player occupy multiple slots in a single task ? This would allow to draft more cards after scavenging.
 
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Jerry Tresman
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LarkinVB wrote:
Quote:
P31: Players draft cards from the loot pool, one card per player at a time, following the order of tokens in the scavenging party. Any survivors found must be recruited last, after the items.


Quote:
P35: Lastly a survivor was found: After the loot is taken, all players, not just the ones who went scavenging, may roll to recruit the new survivor.


1. If there is a 4 player game and only 2 players allocated slots in the scavenging party, how is the sequence of item drafting for the players not involved in scavenging ?

2. Or are only players involved in scavenging able to draft cards ?

3. Can a player occupy multiple slots in a single task ? This would allow to draft more cards after scavenging.


1. The scavengers get back to the main party and there is a meeting , the drafting/bidding rules is for the more competitive players but everyone is in it together. Game rulkes are a combination of theme, structure and balance not everything will fit perfectly. You can play full co-op and divvy up how you want , any arguments go back to meeting/bidding.

2. All players.

3. A player can send his characters to any task, there is an order for assigning them , yes 1+
 
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Henrik Schmidt
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Starman54 wrote:
LarkinVB wrote:
Quote:
P31: Players draft cards from the loot pool, one card per player at a time, following the order of tokens in the scavenging party. Any survivors found must be recruited last, after the items.


Quote:
P35: Lastly a survivor was found: After the loot is taken, all players, not just the ones who went scavenging, may roll to recruit the new survivor.


1. If there is a 4 player game and only 2 players allocated slots in the scavenging party, how is the sequence of item drafting for the players not involved in scavenging ?

2. Or are only players involved in scavenging able to draft cards ?

3. Can a player occupy multiple slots in a single task ? This would allow to draft more cards after scavenging.


1. The scavengers get back to the main party and there is a meeting , the drafting/bidding rules is for the more competitive players but everyone is in it together. Game rulkes are a combination of theme, structure and balance not everything will fit perfectly. You can play full co-op and divvy up how you want , any arguments go back to meeting/bidding.

2. All players.



I was asking because page 31 states the draft order is determined by scavenging order and page 35 makes a difference, stating survivors are drafted by all players. This made the impression that there IS a 'who can draft' difference between stuff and people.
 
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Jerry Tresman
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LarkinVB wrote:
Starman54 wrote:
LarkinVB wrote:
Quote:
P31: Players draft cards from the loot pool, one card per player at a time, following the order of tokens in the scavenging party. Any survivors found must be recruited last, after the items.


Quote:
P35: Lastly a survivor was found: After the loot is taken, all players, not just the ones who went scavenging, may roll to recruit the new survivor.


1. If there is a 4 player game and only 2 players allocated slots in the scavenging party, how is the sequence of item drafting for the players not involved in scavenging ?

2. Or are only players involved in scavenging able to draft cards ?

3. Can a player occupy multiple slots in a single task ? This would allow to draft more cards after scavenging.


1. The scavengers get back to the main party and there is a meeting , the drafting/bidding rules is for the more competitive players but everyone is in it together. Game rulkes are a combination of theme, structure and balance not everything will fit perfectly. You can play full co-op and divvy up how you want , any arguments go back to meeting/bidding.

2. All players.



I was asking because page 31 states the draft order is determined by scavenging order and page 35 makes a difference, stating survivors are drafted by all players. This made the impression that there IS a 'who can draft' difference between stuff and people.


Yes this is probably intended and I can see it themewise , I do not use the draft rules as always play co op.
 
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