bruce ross
United States
Washington
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Hello folks

So, what I'm hoping to do here is post stats for other units that aren't already in the game. I own AtB v2 and the solo xpac, but I find myself wanting to play in other theaters and expand on current ones.

Instead of creating post after post I'm just going to expand on this one.

I've been itching to do some North Africa desert fighting and while there are other games out there that cover this theater, I just love CoH too much. I'd rather make my own units and create my own fire fights.

So, without any more babbling from me! First up.....

Carro Veloce CV-33

AP to Move : 2
AP to Fire : 1 *(tracked)

AR HE : 3
AR AP : 1

Flank D : 12
Front D : 14

Range : 5


Carro Veloce CV-35

AP to Move : 2
AP to Fire : 1 *(tracked)

AR HE : 4 (had 2 MG)
AR AP : 1

Flank D : 12
Front D : 14

Range : 5


I'll end here, for now and continue with more Italian units.

I welcome criticism and feedback.

Thanks
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Confusion Under Fire
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Warrington
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All vehicles have an AP movement cost of 1AP and most have a bonus movement. The two vehicles you stated have a top speed of 25mph so I would suggest 1AP and in addition a one or two tracked bonus.
 
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bruce ross
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Of course!, thank you! I got my AP's mixed up

up next...

L6-40

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 5 (light hitting 20mm Breda gun)

Flank D : 13
Front D : 15

Range : 7

M13-39

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 6

Flank D : 13
Front D : 15

Range : 8

M13-40

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 7

Flank D : 13
Front D : 15

Range : 8


M13-41

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 7

Flank D : 13
Front D : 15

Range : 8


I'm a little stuck on the M13-39 & 41

Are they not statistically the same vehicle?
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Confusion Under Fire
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acctingman wrote:


I'm a little stuck on the M13-39 & 41

Are they not statistically the same vehicle?


The M13 had its main gun in the hull where the M40 and M41 had the main gun moved to the turret. Therefore the stats may be the same but I would remove the Turret notation for the M13-39.
 
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bruce ross
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Thank you!

You're making me double check my information! Exactly what I needed.
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bruce ross
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Next up!

M14-41

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 7

Flank D : 14
Front D : 16

Range : 8

M15-42

AP to Move : 1 *(tracked)
AP to Fire : 3 (turret)

AR HE : 3
AR AP : 8

Flank D : 15
Front D : 16

Range : 9
 
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Madman
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Thank you for your effort. WD is my true area of interest but Eastern Front has caught my imagination recently. I am looking forward to additional units.

Out of curiosity are target size and agility (speed) included in the DVs? A target like these are reasonably quick so I would assume have some +'ve DV bonus plus small for the same. A King Tiger may have armour up the wazoo but does make for a big nearly static target.

Stephen
 
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bruce ross
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stephen m wrote:
Thank you for your effort. WD is my true area of interest but Eastern Front has caught my imagination recently. I am looking forward to additional units.

Out of curiosity are target size and agility (speed) included in the DVs? A target like these are reasonably quick so I would assume have some +'ve DV bonus plus small for the same. A King Tiger may have armour up the wazoo but does make for a big nearly static target.

Stephen


I do think this statement is correct, but the early war Italian tanks were very thinly armored. Something to think about for sure. Hoping someone from Academy Games will read this and chime in!
 
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Brian Dobbs
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Idaho
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This is great

I'd love to add my own .2c to this too! North Africa is my favorite theater in WW2.

Any thoughts as how to create FF's for a North Africa scenario?
 
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