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Subject: Intrigue with GBOG rss

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Alexandre Santos
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Intrigue is a nasty negotiation game from Stefan Dorra that plays 4 to 5 players in about 45 minutes. Here is an adaptation of the game to the GBOG:

In Intrigue, you play the patriarch of a wealthy family in Venice, who has to manage the affairs of his palace while placing his family members in profitable positions in his pair's palaces.

Each player has to place 8 family members (called advisors), with 4 specialties : scholars, doctors, priests and scribes. These translate into Wind rose, blood drop, cross and feather cards :



In GBOG, each color has one symbol less than required, so it can be replaced by the corresponding tile, as shown in the picture below. Each color will require one tile, except black which does not need it. White is not used.

Also, one can equate Rose wind and three circles, and Cross with Bricks:



In the original game, each palace is made of 4 cards that represent jobs and their salary. These can be replaced by brown tiles + a card showing the color of the palace.

Each advisor admitted to a palace is placed under one of its brown tiles.

An additional reference palace can be used to indicate the job's salaries in increasing order with white cards:



Advisors which do not find a job are exiled to an island. The island is represented by 6 brown tiles:



Each player starts with 32 ducats. These are represented by the cubes, in the following denominations:
yellow : 1 ducat
red : 5 ducats
green : 20 ducats
blue : 100 ducats

So here is an example of game setup for 5 players:



As you can see, in a 5 player game there are 40 advisors for 20 positions, so there WILL be exiles, and each player will close deals they won't honor. arrrh

As long as each player is aware of this nastiness and can take it in good fun, Intrigue is a great game to try or demonstrate with the GBOG!
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Jørgen Brunborg-Næss
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Wow, cool!

I did not know Intrigue, and a negotiation game is so far lacking from the Green Box portfolio.

I see you've found a way to make the original configuration work with the Green Box components, but the adjustment of having one tile atop some cards, and pretending two different symbols are actually the same, might slow things down and add some unnecessary complexity.

Could the rules be adjusted to be a better fit for the Green Box deck? If all 6 symbols represent different characters, then each player could have 3 doubles and 2 singles.

I understand some of the tension in the game comes from the limitation that you can not have two identical characters in the same palace, and this might be broken with 6 different characters. But what if one palace can not hold two identical characters and neither two identical numbers?

The 8 characters belonging to each player would be numbered 1, 1, 2, 2, 3, 4, 5, 6, (remove the pink 1-card from each set) so some would be more difficult to place than others. Throw in the white cards and the game might work with up to 6 players.

Here's a picture of the complete deck laid out for reference:
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Alexandre Santos
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I like your proposition. The game would work, and seems to offer new considerations to evaluate in play. Only time will tell if it's a more interesting variant than the original game, but I have a good feeling. It's less simple and implies a couple more rules, but the added options could make up for that.

I think one could use it as the base variant of Intrigue in GBOG, with the following adjustments:

1 - the 1 pink card should be displayed in full on top of the palace (and not just the color band)

This is to facilitate the evaluation of the value of the symbols present in the game

2 - if a job seeking advisor does not elicit a conflict from its symbol or number, but the palace is full, it will elicit an internal conflict for the first 1-ducat job

avoiding conflict by using a new symbol will yield modest rewards for the job-seeker. This also prevents the palace owner to easily eject an annoying highly paid advisor

3 - a job seeking advisor cannot apply for a palace if it elicits two conflicts (one with the number, another with the symbol)

This is a situation that could not happen in the base game

4 - in case of 6 players, use the following denominations:
yellow - 1 ducat
red - 4 ducats
green - 16 ducats
blue - 64 ducats
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Alexandre Santos
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To give a bit of theme to this variant, here are the new professions :

- Bricks : architect
- 3 circles : lawyer
 
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