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Lords of Hellas» Forums » Rules

Subject: Dice schematic or layout? rss

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Michal Kalaš
Czech Republic
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Im not sure where should I look for design of dice for monters. I printed prototype version of this game and have almost every co ponent ready except the dice. And there is no info how it looks. Can anyone please help me?
Maybe some translation from icoms on numbers?
Thanks to any kijd soul who knows more :)
 
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Steven Becker
Germany
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Based on the "Lords of Hellas" mod for the "Tabletop Simulator" on Steam (which in the end though is also only based on the PnP as far as I know, so probably that person only guessed too?) it is:

1: Blank
2: Move
3: Attack
4: Move
5: Attack
6: Move / Attack

I hope that helps!
 
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Michal Kalaš
Czech Republic
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Replect wrote:
Based on the "Lords of Hellas" mod for the "Tabletop Simulator" on Steam (which in the end though is also only based on the PnP as far as I know, so probably that person only guessed too?) it is:

1: Blank
2: Move
3: Attack
4: Move
5: Attack
6: Move / Attack

I hope that helps! :)


Wow, thanks, thats pretty brutal, isnt it? :D
So we can say that monsters are constatly killing everything off :D

Thajs again
 
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Christopher Thomas
United States
Los Angeles
California
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I don't think I'm a fan of the blank result. I'd like to see the monsters be a constant menace on the board and do something EVERY turn. So, in a bold statement, I say change the blank to "move AND attack." Too much?
 
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Lawrence Wheeler
United States
Duncan
Oklahoma
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@Christopher, totally agree. I watched the beasts of war playthrough and they rolled the blank or just move action constantly. The monester seemed like a non issue or low risk problem that could be ignored. I'd house rule the blank into a move and attack option.
 
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