S Squidpigge
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Utah
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I was wondering if when playing with the app the only time monsters reinforce is when the app tells you to, or do you reinforce at the start of each round if the monsters are not at the maximum count based on the number of heroes.
 
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Luc Perreault
Canada
Chatham
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When the app tells you.
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S Squidpigge
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Thanks. I just wanted to make sure, since the app doesn't know how many of a monster group is left, just when the entire group his defeated.
 
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Paul
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The app errs on the side of telling you to reinforce even if you may not be able to. When it says "place a zonbie":

If the master is not on the map, you place the master

If the master is on the map you place a minion unless the group limit is already reached, in which case you place nothing.
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S Squidpigge
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Okay thanks. Now a bit of a follow up. We played a side quest tonight and there was an evil acolyte that was represented by the flesh moulder master. You defeat him and he runs off and shows up again guarded by a master elemental. The app has you place those minis but then as you are fighting it has you play through flesh moulder and elemental minions. Were we supposed to add all of the minions even though it only mentioned the individual monsters and their placements?
 
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marco

Remscheid
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I´ve just looked into the manual for the app.

Quote:
UNIQUE MONSTERS
Certain quests feature unique monsters that often
have special rules associated with them. In addition, a
unique monster can have additional Health, which is
displayed in the lower-left of its portrait.
The special rules for a unique monster are displayed
in a message when that monster is placed, and players
can reference those rules at any time by opening that
monster’s info panel.
Additionally, a unique monster can be placed as part of a group. Its
activation is still dictated by the app, but players may need to inform the
app that the unique monster is defeated even if the rest of its group is still
present.
When this happens, players select the
monster portrait and select the “Defeat
Unique” button. This removes the unique
monster (and informs the app that it was
defeated) but leaves the rest of the group on the tracker.
Keep in mind that selecting the “Defeat Group” button for a group with a
unique monster still removes the entire group, unique monster included.


So, "a unique monster can be part of a group". I think if the app doesn´t mention it, the master will be placed alone...
 
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S Squidpigge
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marcotboard wrote:
I´ve just looked into the manual for the app.

Quote:
UNIQUE MONSTERS
Certain quests feature unique monsters that often
have special rules associated with them. In addition, a
unique monster can have additional Health, which is
displayed in the lower-left of its portrait.
The special rules for a unique monster are displayed
in a message when that monster is placed, and players
can reference those rules at any time by opening that
monster’s info panel.
Additionally, a unique monster can be placed as part of a group. Its
activation is still dictated by the app, but players may need to inform the
app that the unique monster is defeated even if the rest of its group is still
present.
When this happens, players select the
monster portrait and select the “Defeat
Unique” button. This removes the unique
monster (and informs the app that it was
defeated) but leaves the rest of the group on the tracker.
Keep in mind that selecting the “Defeat Group” button for a group with a
unique monster still removes the entire group, unique monster included.


So, "a unique monster can be part of a group". I think if the app doesn´t mention it, the master will be placed alone...


That is how we have been playing it, we just thought it was odd that when playing it would go through playing monster minions and then the guardian or the Bove Acolyte even though it only mentioned placing the specific monsters with no mention of additional minions.
 
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