Great game design makes the complex simple, replayability maximum, and abstraction credible.
It’s not how well you roll that counts but how well the dice suit the game.
Hi guys, just reading the rules pdf and on p11 there’s something that looks clear but maybe missing something too!
6.0 Sequence of Play says:
H. Strategy Card Draw Phase
1. Discard Combat Cards
Before drawing new cards, each player can voluntarily discard any remaining Combat Cards (CCs) in his hand. Also, any CCs are the only card that a player can be voluntarily discarded. All other cards in a player’s hand are retained until played.
What does the 2nd sentence: “Also, any CCs are the only card that a player can be voluntarily discarded”, mean? It looks like an artefact of a past edit - but hey, maybe not!