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Subject: Switches, fireworks, and floods....oh my! rss

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Jeremie Miller
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Tilda's run against Alpha-Moby did not go well this evening, it seemed like Alpha-Moby knew my every move, and was always one step ahead, setting me up for trap after trap.

I tried to defeat the first countermeasure by luring sparks onto partitions on four different servers. I thought I was decentralizing the sparks so I could later make my move. Unfortunately when I failed to lure all of the sparks, Alpha revealed his true intent and turned all of the sparks into guardians. Going from zero to three guardians in an instant wasn't a good sign (the Double Switch countermeasure is a nasty copper!).

After that I tried to build a new base of strength by creating a propagator and generating some viruses. This turned out to be another trap. As soon as I had the propagator running Alpha surrounded it with sparks (the Fireworks countermeasure success isn't much of a success).

I ended up fighting a guardian, and losing one of my three viruses. Knowing the guardian would eat my viruses for lunch, I used some stored up cognition to push the two viruses to another partition so I could use them in a later battle. Live to fight another day, and all that.

Unfortunately this lead to the end of my run, as I was stuck on the partition with the guardian. Alpha dispatched yet another spark, and everything cascaded from there: one guardian after another forming around me (spark explosions) until my run came to an end.

I came to sitting in front of my deck and could almost here Mr. Moby laughing his artificial laugh at me over the network.

---
I was pretty sure my game was over after I failed at Double Switch and had three guardians after the copper countermeasure. But I figured I would play it out and see what happened.

The game leads to a very interesting narrative even once you know you are sunk, so it was totally worth playing right to the end, even though I knew I was toast.

I can't wait to back this tomorrow!
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Double-switch is a sneaky one! It looks like an easy problem to solve, but you have to watch how you play it.

Better luck next time 'Prospect' !
 
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Jeremie Miller
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I thought it was going to be extra easy because I was playing Tilda so could carry a spark around with me.

I got a little ahead of myself and paid the price

When I first read the rules, other than neural hubs, I didn't give much value to the cognition contaminants.

The more I play, the more important and sneaky I realize green is, and how helpful the shift mechanism is.

I also have to figure out how to get more contaminants and installations on the game board...I am not giving myself enough assets to work with, especially by the gold countermeasure.
 
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You're seeing the strategy already! good work!

Maximising those hands, completing goals efficiently and early, leaving time to develop your run on the network is key to consistent success.
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