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Subject: Xcom like tactics game rss

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Spencer DeShon
United States
Bradenton
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I have an itch that I would like scratched but I have yet to find a game that fulfills it.

I really enjoy the Xcom series of video games, but I would like to have a similar experience of small squad tactical combat on the tabletop. The Xcom branded board game takes a large picture type of approach, and more tactical games like Dust Tactics are more of a small army vs small army.
Space Hulk seems more like it is what I am after but that is expensive and hard to find.

Do you the collective hive mind have a game suggestion for me that is small 3-6 man squad tactics?

Thanks
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Chad Johnson
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Maybe Level 7 [Omega Protocol]?
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Ray
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Matthew 10: 29-31
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Absolutely Level 7 Omega Protocol
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Martin Larouche
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Melting souls with cuteness since 2007
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Space Hulk,
Level 7 Omega Protocol,
Imperial Assault,
Doom: the boardgame (both versions),
Gears of war: the boardgame.
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Duo Maxwell
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Galaxy Defenders
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Chris Ferejohn
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Summoner Wars might also be worth a look.
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Denmark
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I haven't tried it, but Tannhauser has an overwatch mechanism.
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Adrian Hague
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Tullis wrote:
I haven't tried it, but Tannhauser has an overwatch mechanism.

And a really cool and non-fussy line-of-sight mechanism to boot! (shame about the dice-roll fudge tho'...)
 
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Rusty McFisticuffs
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Earth Reborn
Never played it, but maybe this print-and-play: X-Com: Tactical
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M Smith
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To get a laser squad/X com game fix We used Combat Zone.
Many other miniature games can give the same feel.
but it was the action point allocation system in combat zone that fixed the itch.
We used to use copplestone miniatures for the grey aliens.
If you do not have much experience with miniature tabletop games Mutants and Death Ray Guns will make an excellent entry level ruleset to small squad on squad games.

Ready made games like Sedition Wars: Battle for Alabaster with fantastic miniatures and Space Cadets: Away Missions with fun gameplay might be worth a look.


Off on a tangent BattleTech may appeal with the hex movement and targeting methods.

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It sounds odd, but X-Wing: The Miniatures Game uses a lot of the same mechanics as the X-Com video games.
 
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Mark Watson
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There's any number of small miniature games - Human Interface for example.

In terms of the larger miniature games, Infinity is my XCom substitute . It's largely small squad oriented (on average 8 - 9 models per side is the norm) though it can also cover larger games (albeit the book keeping overhead starts to become problematic once you start getting more than 12 or so per side).
 
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James Arias
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kuhrusty wrote:
Earth Reborn
Never played it, but maybe this print-and-play: X-Com: Tactical


I can't find the concept/playtesting thread, but there's also a Geek here doing tile-laying + tactical combat based off the old UFO/XCom battlemap. If I find it in the forums I'll edit.

Edit: found it https://www.boardgamegeek.com/article/22913986

The elements that made XCom different from other crawlers/skirmish for me were the balance between base mgmt (for gear upgrades and other goodies), mismatched tech levels, the random scenario generation based on where the UFO was shot down, "hunting" vs. open fights (though still had staples like LOS and morale) and destructible terrain. Haven't found anything that covers all this, though there are plenty of sci-fi themed games to choose from for pieces of it.
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Martin Wulf

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Warfighter: The Tactical Special Forces Card Game

Can be played solo or with a few squad mates; no overseer or anyone forced to play the bad guys...

Really scratches my itch for small squad-based combat...
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Daniel
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Like others have said, Level 7 [Omega Protocol] and Summoner Wars are good choices.

As a side note, Final Fantasy Tactics and the Xcom games are some of my all-time favorite video games, but I finally gave up trying to scratch that itch with board games. At least for me, video games do that kind of game better, and in the world of board games different kinds of games are my favorites.

I'm sure that it's different for everyone, but I thought I'd mention it since I bought a lot of games looking for something like Xcom/FFT.
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cbrook29 wrote:

Let me just second that, both in theme and in the gameplay this is as close to Xcom as it can possibly get.
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Kristijan Petrovski
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borsook wrote:
cbrook29 wrote:

Let me just second that, both in theme and in the gameplay this is as close to Xcom as it can possibly get.


Even down to the roaming aliens that don't activate until there is line of sight.

I'm surprised this one wasn't mentioned more.
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Jim Fardette
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If you are interested in similar play mechanics with a WW2 theme, Ambush is your ticket. If you can find a copy.
 
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Jason B
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Slowmow wrote:
borsook wrote:
cbrook29 wrote:

Let me just second that, both in theme and in the gameplay this is as close to Xcom as it can possibly get.


Even down to the roaming aliens that don't activate until there is line of sight.

I'm surprised this one wasn't mentioned more.

Yes, as a huge xcom fan, this is the correct answer to the OP's question.
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Tim Relph
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Space Cadets: Away Missions has more of a campy sixties vibe.
 
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Havelock Vetinari
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Necromunda / Necromunda: Underhive / Shadow War: Armageddon
Deadzone / Deadzone (second edition)
 
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