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Dust 1947» Forums » General

Subject: Infantry VS Vehicle Movement rss

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Marwan Marwan مروان مروان
Canada
Greater Vancouver
British Columbia
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This is mostly a thematic question, why are most infantry movements as fast if not faster than most vehicles? There are even some infantry units that can cover 70cm in one activation while most vehicles are lucky if they can pull off 50 at the most.

How can this make any sense in game play/theme?

Any thoughts or ideas that can help me bridge this issue would be greatly appreciated.

 
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Lance
Australia
South Australia
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I'd put it down to how the vehicles are moving in a close combat zone where there are other strong threats nearby them. They aren't going to charge around at full speed as they'd have terrible aim and be an easy to spot target (unless so tiny speed was their only ability). The combat field is also not the nice flat board that is played on but is full or rubble and other obstacles to navigate, even a walker has to tread carefully (at least on the European boards).

Infantry on the other hand have no such restriction and can slip through the small spaces and need to move as fast as they can. Some units even excel at this, seeming to appear from nowhere on the board.

On the open field of battle the vehicles would leave the foot troops behind.
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Magnus G
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Gothenburg
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I think of it like this:

If a Vehicle and an Infantry Unit is on one side of a war-torn city full of rubble and debris, and they both are ordered to cross through to the other side of the city, who would get there first?

In difficult terrain, infantry usually moves faster than vehicles actually.
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Matt Siegel
United States
Grand Rapids
Michigan
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Remember that vehicle wheel/tracked/etc. have enhanced movement on certain terrain.
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Marwan Marwan مروان مروان
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I like what you guys are saying. It helps me with the thematic feel of each battle I play...Is there anything that anyone can add to explain the slow movements of Vehicles in open desert terrain such as the Operation Babylon and Operation Kondor scenarios?
 
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Bob Zurunkel
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marwan_marwan wrote:

I like what you guys are saying. It helps me with the thematic feel of each battle I play...Is there anything that anyone can add to explain the slow movements of Vehicles in open desert terrain such as the Operation Babylon and Operation Kondor scenarios?


Similar to what Lance said above, I think it reflects caution when moving into an area known to have enemy units present. Vehicles are at risk when moving too far ahead of their infantry support.
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