Doug Gries
United States
Libertyville
Illinois
flag msg tools
mbmbmbmbmb
As the first full day of the campaign concluded with a rather uneventful night turn, Allied Commander Chad woke in his command post after getting only an hour of sleep or so, reviewed the weather update dropped off by one of his orderlies, looked outside the small window and was dismayed to realize the forecast for the day would be "Overcast". This would limit the effectiveness of his fighter bombers and this was additionally disappointing because he had prepared a major offensive at first light - this was the most chits I've ever seen in a cup for GTS to start a turn. He decided to devote 2 sorties to Interdiction (the max for these sectors), leaving 2 for strikes on high value targets during the day. The good news is he would be bringing some much needed artillery into play this turn.

At Juno, the Allies continued to move off the beach and inland. The 12.SS.Pz.Div had its first casualty of the campaign - the 2./SS-Pz.Auf.12 (2 step recon unit) was eliminated by high powered Allied armor, while holding the town of Banville. Just to the east of there, the 2 companies of German AT guns were met with mortars, infantry (light mortars) and armor and were taking casualties and struggling to fight back (cohesion and suppression results). The Germans were setting up defenses in/around Connecting Road B in an attempt to stem the tide of Allied units moving inland. 3 companies of 12.SS.Pz.Div armor (mostly Panzer IV units) passed through Allied interdiction efforts and made their way toward the front. There was a 30% chance they would have been delayed until Night (a roll of 0-2 would have interdicted them and forced the delay), but luckily for the German commander, they were not affected - their armored support was much needed at the front to counter the Sherman Fireflies.

At Gold, German artillery found 2 companies of infantry (C/2/Gloucs, D/2/Gloucs) in a vulnerable beach position, having just landed recently and waiting to move off the beach. The German commander rolled a 5 and the dreaded 0, inflicting step losses on both companies; which rendered them a much less effective fighting force for the remainder of the campaign (a step loss for those infantry units reduces the attack rating, assault rating, and TQ by 1; and does not allow for a company bonus roll, so overall attack effectiveness is reduced).

Additional German rolls at Gold were a bit lucky (a couple pot shot 0 rolls were made by a rearguard and a Wn unit on Allied infantry units that were trying to relocate, inflicting step losses. (The German 352.Inf.Div have white rated firepower for their rearguards). The whining, complaining and general poor sportsmanship (I'm the same way, so I can write this) coming from Commander Chad prompted the German Commander (me) to rename Chad to Chob; thus Chad had become an amalgamation of Chad and Bob. Commander Bob once threw a die across the room (it actually bounced off the map first) when his admiral in Flying Colors was killed on a 0 - 0 roll (2 consecutive zeros) by yours truly, but that's a story for another time.

Commander Chob realized he needed to desperately clear Gold, so in a bold action plan, he unleashed the hero Stanley Hollis and ordered him to charge Wn37 and demand its surrender. Unfortunately for Stanley, as soon as he popped his head out of his foxhole, a 37mm AT round took it off, rendering him useless now and forever. His funeral was presided over by the German Commander, and Commander Chob declared this game was stupid and that he is never playing it again. He resumed playing in approx. 3 minutes (after the funeral of course). This was a 50/50 die roll and if the Wn37 didn't pass its TQ check, it would have been eliminated - a huge blow to the Germans was avoided. To make matters worse, and for those looking to have additional empathy with Commander Chob, the TQC die roll was a 0.

Note: This was obviously the Stanley Hollis "counter". The real Stanley Hollis passed away in 1972 and was awarded the Victoria Cross for his heroic deeds on June 6th, 1944. For those interested, take a moment to research what he did that day - very few of us (myself included) could muster that type of courage.


Situation after 0700 June 7th:





12.SS.Pz.Div moving toward front and setting up defenses:





Chit Draw (from right to left):



Commander Chob, wishing that pen was armed with a large bunker buster:

19 
 Thumb up
2.50
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.