Evy had a strange sense of deja vu.
But it wasn't quite the same as before. Everything was bigger. And nastier.
This time tho, she wasn't alone.
Evy and Evy in the midst of the fray.
Park Redux is a 2 character map. It can be played 2 player, or solo with the player controlling both characters. It features 2 bosses (both start with 6 health), has a cap of 30 monster cubes (instead of the usual 25), and uses 10 cards. Monster movement uses 3d6 (instead of the usual 2d6), and turn order goes Monsters / Evy / Evy-2. The map is lost if either Evy runs out of health.
Full colour and low ink versoins of the Park Redux map.
The map is quite open and plain, and is symmetrical in all directions apart from 2 spawn points which are a tile off from each other. This does make one direction for each character more attractive than the other (it has more impact that you'd initially think), but doesn't force a style of play. Even at 30 cubes the map does regularly hit the max number (it could easily hit 35-36 if allowed), but it allows for a little breathing room. You will need to find a weapon/movement item or two to complete the map - it's a little too busy to do so without them.
Evy(s) about to land the final blow
One down, one to go, on the low ink (test) map
The map is less claustrophobic than using 2 characters on the original park map (see Multiple Characters and Co-op (2 player) for details), but isn't any easier. As I was making a new map I was able to add in more spawn points to compensate for the extra character running around.