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Castellum: Maastricht» Forums » General

Subject: Slag om Maastricht? rss

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Michael König
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How is this game related to Slag om Maastricht?

Similarities:
* Same author
* Same cover illustration
* Both are categorized as worker placement
* Both are for 2 to 4 players
* Seemingly same topic

Differences:
* One is "medieval/fantasy", the other "Napoleonic/pike and shot"
* One is categorized as "co-operative" the other one isn't
* One has the playing time of 30 minutes, the other 120 to 200 minutes (or is the former value "per player"?)

Is this the same game or not?
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Kevin Game Brewer
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Yes, it is the same game!

About the differences:

- The game covers four different sieges of Maastricht. The first one happened in 1579, the last one in 1794.

- Castellum has an added "cooperative-but-not-really" aspect. When enough invaders are defeated, you as players will be rewarded by the citizens of Maastricht. This means that if one player defeats a lot of enemies, he'll implicitly help the trailing players.

- Yes. This version is shorter. You'll get less workers to place, and the combat phase is simpler, so it plays a lot smoother.
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Michael König
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Thanks for the answers, Kevin.
 
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W*m L**naerts
Belgium
Beerse
Antwerp
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Kevin Game Brewer wrote:
- Castellum has an added "cooperative-but-not-really" aspect. When enough invaders are defeated, you as players will be rewarded by the citizens of Maastricht. This means that if one player defeats a lot of enemies, he'll implicitly help the trailing players.

In this case you might want to add 'semi-coöp' to the description of the game. I for one like to have one player at the table emerge as victor so I usually don't play coöps and have skipped all of them in the ESSEN preview list. But after reading the rules I realize that although coöperation is needed at the end there will be one player winning the game. Now that makes this game more interesting for players like me. whistle
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Lieven De Puysseleir
Belgium
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I think I played this one at "Zomerspel" as prototype/preview.

Is this the game where you distribute the "invaders" amongst your fellow gamers and yourself and make piles of cards including defenders & attackers to resolve battle?

 
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Kevin Game Brewer
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Yep, that's the one. As you can see, it's sort of a siege game.
 
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Lieven De Puysseleir
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It was on demo yesterday at "Limburgerspel" in Genk.
Maybe something to play with the kids though. (at least for me)

edit: btw, I think some rightly themed beer might be just the right addition for the booth of you game-brewers.
Or you might attract the wrong crowd. whistle

btw, enjoyed the pixie queen as well.
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Raymond Haaken
Netherlands
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Kevin Game Brewer wrote:
Yes, it is the same game!

About the differences:

- The game covers four different sieges of Maastricht. The first one happened in 1579, the last one in 1794.

- Castellum has an added "cooperative-but-not-really" aspect. When enough invaders are defeated, you as players will be rewarded by the citizens of Maastricht. This means that if one player defeats a lot of enemies, he'll implicitly help the trailing players.

- Yes. This version is shorter. You'll get less workers to place, and the combat phase is simpler, so it plays a lot smoother.

Wasn't Slag om Maastricht simply the prototype? AFAIK it never got published, but instead reworked into Castellum: Maastricht, didn't it?
I'd say the other BGG entry is obsolete and can be removed. Ask the admins to move all the content (images/video) to this entry?
 
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