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Subject: What's next? rss

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Pawel Garycki
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I know the question could be premature now as many of us are expecting Stations.
What next expansion (or a mini-expansion) is it going to be?
Will it be Asteroids?
A Kuiper Belt mini-addon? With or without Triton/Miranda, as conceptualized in variants? Merged with Asteroid for both Asteroid Belt and Kupiter Belt (wouldn't it be clever to do so...? with Triton/Miranda/Neprune/Uranus mini-addon or just a bonus?)
A pre-Sputnik era of early research and/or ground infrastructure to research/test/build/train astronauts? Enriched with military aspect (ballistic weapons) and commercial use of space (GEO, Lagrange, earning money from satellites, space telescopes).
An official AI Module, making Solitaire more a tactical race (suboptimal decisions to go somewhere before AI with not fully tested equipment)?



The complied living summary from this thread:

LOCATIONS:
Asteroids
Comets (a landing target, Halley)
Pluto
KBOs
Ice Giants (+Triton/Miranda?)
Sun (polar orbit, corona)
Heliosphere/Oort/beyond
More Cyclers
Lagrange/GEO
Clouds (Venus, giant planets)

TIME FRAME:
Goddard

EQUIPMENT:
Telescopes/space study/planet hunt
Nuclear Rockets (Orion, Nerva, reactors)
Next gerenation Ions
Hostile environment probes, baloons
Ground facilities (assembly of probes, large launch pads, training centres for astronauts, valuable sample liquidation centres, deep space networks etc.)

TECHS:
soft/harpoon landing (landing on comets, req. Landing & Rendezvous?)
nuclear propulsion (req. Saturn?)
Xenon propulsion (req. Ion thruster)

UPGRADE:
Features going for Mercury and Outer Planets.
Organizer/box
AI Module

OTHER:
Private agencies
Prospecting


(Edit: compiled living summary)
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Morgul Vale
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...the grey rain-curtain turned all to silver glass and was rolled back, and he beheld white shores and beyond them a far green country under a swift sunrise.
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My vote would be Leaving Sol!
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Will H.
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It's funny, but I was just thinking a mini expansion for Pluto (like the one for Mercury) would be really nice.
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K S
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gar0u wrote:
It's funny, but I was just thinking a mini expansion for Pluto (like the one for Mercury) would be really nice.

Yes. This please. Where should I send my money?
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Patrick M.
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There's already a plan from Joe but lets fantasize. For me the most important would be an organiser for everything. Other ''themes'' I'd like would be Voyager, Hubble, Studying hurricanes, SPACEX, studying the sun (solar eclipse)
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Pawel Garycki
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wamsp wrote:
gar0u wrote:
It's funny, but I was just thinking a mini expansion for Pluto (like the one for Mercury) would be really nice.

Yes. This please. Where should I send my money?


Pluto / Neptune / Triton / Uranus / Miranda / Project Orion / Space Telescopes to hunt KBO
or at least Pluto / Triton decision
Triton deserves it as much as Pluto.
https://boardgamegeek.com/thread/1778211/pluto-triton-mirand...
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Fabian
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High Frontier crossover super deluxe combo pack! Make it happen!
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Josh Zscheile
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Rather than more places to visit I would love to see more depth and the mechanisms from Stations (Features) apply to OP as well. Maybe add in some LaGrange points for some objects or other cycler trajectories so I can finally bring my empty habitat to Jupiter without having it manually cycle between OPT and Jupiter Fly-By (so it does not get lost), and then Astronauts after it.
Some more asteroid belt objects, private companies and something about space telescopes and near earth asteroids would keep me happy...
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Leon
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Sun, Asteroid Belt, Kuiper Belt and Oort Cloud, please.

Maybe all the way to the end of the heliosphere and into the interstellar medium!

PS: I know that the Oort Cloud is supposed to be in the interstellar medium. There is no intended order. Just what came to mind first
 
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Samuel Argento
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There are two possibilities, according to discussions in the forums:
* Asteroids and may also comets (could also be the case of Space Telescopes, discarded for Stations)
* Goddard, an expansion on the beginnings of the space race
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Pawel Garycki
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kalesin wrote:
There are two possibilities, according to discussions in the forums:
* Asteroids and may also comets (could also be the case of Space Telescopes, discarded for Stations)
* Goddard, an expansion on the beginnings of the space race

There was also a mentioned that a Pluto/KBO could be worked on after Stations.
 
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Samuel Argento
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improove wrote:

There was also a mentioned that a Pluto/KBO could be worked on after Stations.


Yes, that was commented, but there were things against, like to get a probe to Pluto and Kuiper Belt's would take a long time.

Although combined with the use of Space Telescopes would be feasible.
 
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as. nielo
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How many hourglasses to reach transneptunian objects? Game would be extremely long and less fun
 
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Fabian
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kitzhubsch wrote:
How many hourglasses to reach transneptunian objects? Game would be extremely long and less fun


Nuclear engines.
 
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Pawel Garycki
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Zlarp wrote:
kitzhubsch wrote:
How many hourglasses to reach transneptunian objects? Game would be extremely long and less fun


Nuclear engines.


There are possible solutions to the problem of long time to get to KBOs. Some of them may be merged together. And the solutions themselves may make the game more excellent by creating new tensions.
1) space telescopes and hunting for Planet X, Pluto status challenge
2) a link from Neptune with high difficulty but no calendar requirement (in fact still one window available), possibly feasible for nuclear rockets; similar path to Eris is also possible with a crazy (nuclear) difficulty (but reduced time) for the biggest prize
3) an automatic maneuver after Neptune flyby (with a calendar) leading to the path to Pluto, for which the corresponding Mission would be to be on-the-fly, not to survey in order not to prolong the game
4) extension to 10 more years with no income and KBO movement/activities only (quick turns)
5) a link to Pluto from Jupiter with a calendar (historically correct: New Horizons) but this may raise a question about a link to Neptune as well

The following tensions can be gained after introducing a smart handling of Pluto:
a) an original Voyager 2 decision whether to flyby Triton or Pluto, currently proposed in my variant; this is the most important testion that could be included
b) a telescope struggle for Planet X which could make Pluto losing the planet status, affecting a Pluto mission; e.g. Eris being Mars-sized=both are planets, Eris being Pluto-sized=none are planets, no Eris=Pluto remains a Planet
c) ability to execute very hard nuclear missions (incl. those to Ice Giants); introducing of nuclear propulsion (Orion, Nerva) should be very costly (e.g. Major Failure on Earth destroying all agencie's components there) but beneficial on the longest run
d) what a complex chemistry and exotic conditions could be met on Pluto and Triton! LE is a speculative game so the historically speculated nitrogen oceans may cover one of Triton's outcomes; same with atmosphere of Pluto, if denser, an aerobrake landing may be an option
e) Grander Tour mission (with Pluto or without depending on status) and Complete Survey (all planets; NASA is very proud of)

There is some excellence which can be put to the "Pluto" expansion to Outer Planets. If a possible OP expansion introduces more detailed Ice Giants and Features on Jovian/Saturnian moons and OP occupation missions (Callisto-H.O.P.E./Titan) this might constitude a justification of the stand-alone expansion itself (with telescopes for KBOs and nuclear propulsion). Think also about an actual atmosphere of Jupiter and Saturn for dive-in probes or even baloons (Explorers).
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as. nielo
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Zlarp wrote:
kitzhubsch wrote:
How many hourglasses to reach transneptunian objects? Game would be extremely long and less fun


Nuclear engines.

The more acceleration you give the more relative weight of accelerated object. Good luck with your rocket, it would make you stick flat to the floor like a pancake 😂

[edit]Don't worry, you'll get opposite drag during braking at the end of journey, it will make you better [/edit]
 
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Joe Fatula
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At constant 1 g acceleration (so the acceleration feels like Earth's gravity), flipping over halfway to slow down, you could get to Pluto in just a few weeks.

Thankfully, someone's already done the math for us.
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as. nielo
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buffalohat wrote:
At constant 1 g acceleration (so the acceleration feels like Earth's gravity), flipping over halfway to slow down, you could get to Pluto in just a few weeks.

Thankfully, someone's already done the math for us.


In space you never travel in straight lines but rather across curves. What you belive to be distance from Earth to Pluto changes dramatically if you take this under consideration. Then, constant acceleration means providing constantly more and more kinetic energy. Challenging...
 
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Samuel Argento
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buffalohat wrote:
At constant 1 g acceleration (so the acceleration feels like Earth's gravity), flipping over halfway to slow down, you could get to Pluto in just a few weeks.

Thankfully, someone's already done the math for us.


Does that mean that Pluto & Kuiper's Belt Mini-Expansion will be possible?
 
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Pawel Garycki
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kalesin wrote:
buffalohat wrote:
At constant 1 g acceleration (so the acceleration feels like Earth's gravity), flipping over halfway to slow down, you could get to Pluto in just a few weeks.

Thankfully, someone's already done the math for us.


Does that mean that Pluto & Kuiper's Belt Mini-Expansion will be possible?

Although 1g accelleration is possible on paper, a nulcear propulsion sustaining that long time of burning fuel at high thrust is unlikely, at least at the LE timescale <1986. The only concepts we can consider are historical Orion, Nerva and similar implementations of fission power. Even if we cannot achieve constant 1g, nuclear engines would be efficient means of space transportation, allowing doubling (or quadrupling) of difficulties in order to reduce travel time. In LE system this can only work on non-calendar maneuvers. Arrival at Pluto (survey) at LE timescale is possible (it is only several years from Neptune - Voyager 2 could have gone there with a terrible gravity assist at Neptune abandoning any meeting with Triton), perhaps even without nuclear propulsion. Testing of nuclear rockets is another story.

Perhaps advanced Ion technology could also utilize nuclear power, maybe leading to a space reactor component.
 
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as. nielo
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Rosetta mission (comet landing) makes interesting theme for future expansions. The comet would move around solar system and agency would have to predict where and when the encounter happened :-)
 
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Pawel Garycki
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kitzhubsch wrote:
Rosetta mission (comet landing) makes interesting theme for future expansions. The comet would move around solar system and agency would have to predict where and when the encounter happened :-)

There were also a missions to Halley, aimed with plenty of probes - in the time frame of Leaving Earth.
Comets as such would heavily rely on OP's calendar. Even with asteroids a calendar for high inclination ones would be necessary. The calendar dealing with synodic objects is going to resemble High Frontier's solution but here in LE it would be much more detailed (years of access).
For Halley a Venus flyby is a must to simulate Vega achievements. For that reason baloons components & missions to hostile environments are also welcome.
With asteroids a new opportunity opens: an asteroid redirect mission (to save the Earth, still resembling HF's glory) or AIM mission - large sample return to Moon's orbit for manned study (although I don't like this concept it is interesting as a technology demonstration).
An impactor mission to comets (and planets) is also an option.

Nevertheless I would like not to spam too many tiles for minor bodies, because there are also other possible additions.
Asteroids and comets: Vesta, Psyche for prospecting, a random (location card) small asteroid (Eros, Gaspra etc.), a random comet (Encke, Rosetta's target) and Halley.
KBOs: visitable Pluto flyby, Pluto surface (aerobraking if substantial atmposphere), visitable random KBO flyby (Makemake, Haumea, Quoarar etc.), non-visitable Eris/Planet Nine/nothing (telescopes). For Ice Giants: Uranus Orbit, Neptune Orbit, Triton flyby (part of Pluto-Triton decision), Triton surface, random Uranus moon surface (an interesting concept imo).
Extension of existing/proposed objects: Jupiter clouds, Saturn clouds, Neptune clouds, Venus clouds, Sun polar orbit, Sun Corona, Earth GEO, Earth Lagrange, random Saturn minor moon (Tethys/Dione/Rhea, Iapetus is too weird but who knows, maybe Alien artifact as a feature "Iapetus tower" could justify it?), new maneuver from Jupiter flyby to Callisto for H.O.P.E. occupation mission (no Jupiter hazard but timed high difficulty or aerobrake with Jupiter hazard).
 
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Samuel Argento
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New Technologies:

Soft Landing to land on comets and asteroids
Gravitational Assist, use the gravity of celestial bodies to accelerate or slow missions
 
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Joe Fatula
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improove wrote:
kalesin wrote:
buffalohat wrote:
At constant 1 g acceleration (so the acceleration feels like Earth's gravity), flipping over halfway to slow down, you could get to Pluto in just a few weeks.

Thankfully, someone's already done the math for us.


Does that mean that Pluto & Kuiper's Belt Mini-Expansion will be possible?

Although 1g accelleration is possible on paper, a nulcear propulsion sustaining that long time of burning fuel at high thrust is unlikely, at least at the LE timescale <1986...


Yeah, travelling at a constant 1 g is completely ridiculous for any substantial length of travel today.
 
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as. nielo
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Heads up, there are dozens of objects in the Solar System that doesn't ask more than a old and proven rocket technology. and remember that far reachrs of system are dark and cold, not a nice place for a travel
 
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