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Subject: Shuffling/Drawing Death Curses rss

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Mike Nunes
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Fresno
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After you finish a quest, its time for Death Curses. So, each player will draw a Curse per death token (not including Damnation in Inferno). After the first player draws curses, what should be done for the next player? Are the "no curses" or lower level curses shuffled in, or are they kept out or shuffled back in?
 
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Chuck Hurd
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We deal them all out at once and keep them face down until dealt. Then we all reveal at once. I saw no idication that the deck should be reconstituted and shuffled after each player.
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Trueflight Silverwing
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Waverly
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What he said. We deal out everyone's curses and reveal them.

We put unused ones upside down at the bottom of the deck and don't reshuffle them until we run through the whole deck (and run into the upside down cards).

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Caitlin Tracy
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Hoboken
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When I play with my friends we deal them all out then turn them over all at once. We used to shuffle them back in but realized it was the wrong way.

For more suspense, when my boyfriend and I play (since we aren't concerned about how long we take) we place them all out face down on the table in a grid and pick them dramatically one at a time.
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Trevor Taylor
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FARINGDON
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Due to the death curse rules about only keeping the worst card, if you re-shuffle the deck before each player draws, you are essentially increasing that last players odds of drawing nicer cards. So you should deal out all cards at once and then reveal, or simply keeping discarded death curse cards to one side until all players have resolved this stage.
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Tomer Mlynarsky
Israel
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As everyone said, you deal cards to everyone then reveal. You don't shuffle the discarded ones -


With one exception -


Although this isn't exactly in the rules, the big problem with Inferno is that there are enormous amounts of damnation going around and we constantly run out of curses in the deck.

Then, and only then, we let everyone who finished their curses reveal their cards and mix the ones discarded so we can continue drawing.



This is one of the biggest issues I have with Inferno and have to wonder how the bloody heck was this thing play tested?

They should have added a more curses to the deck (or reduce damnation)
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Dan Zielinski
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Rulebook pg.24 Under: Death Curse wrote:
At the start of every Upgrade Phase, any Hero with a Death Curse card from a previous scenario returns it to the deck. The Death Curse is reshuffled and any Hero that received a Death Curse during the previous scenario receives a number of Death Curse cards equal to the number of Death tokens he possesses.


Turn order and what curse card they had in the round is irrelevant. ALL curse cards are shuffled back into a single deck before any cards are dealt for death tokens from this round.

Then you deal all out to all. The rejected ones are not returned until all are dealt.
 
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James J
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GrandMasterFox wrote:
As everyone said, you deal cards to everyone then reveal. You don't shuffle the discarded ones -


With one exception -


Although this isn't exactly in the rules, the big problem with Inferno is that there are enormous amounts of damnation going around and we constantly run out of curses in the deck.

Then, and only then, we let everyone who finished their curses reveal their cards and mix the ones discarded so we can continue drawing.



This is one of the biggest issues I have with Inferno and have to wonder how the bloody heck was this thing play tested?

They should have added a more curses to the deck (or reduce damnation)


This. However, the order of players/heroes you deal out death curses to in this way matters. The players who get dealt them first get the worst curses and remove them from the deck from the later players. For this reason we deal the curses to the heroes who need the most first and work down from there to the heroes that need the fewest. We figure this is fair because the idea is that dying more/taking more damnation is supposed to give you worth death curses.

Because its not always immediately obvious whether you're going to get through the deck we always do this, but importantly we only shuffle the discard when needed, not after each player.
 
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Tomer Mlynarsky
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We just deal 1 card for every hero first, then a 2nd card for whoever needs it, then a 3rd, then a 4th etc

It's always better in case of a bad shuffle anyway.
 
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Thaddeus MacTaggart
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Almere Buiten
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GrandMasterFox wrote:
We just deal 1 card for every hero first, then a 2nd card for whoever needs it, then a 3rd, then a 4th etc

It's always better in case of a bad shuffle anyway.

we didn't encounter this problem yet .. but can't you shuffle the death curses from the core game through the inferno curses for a double amount?
 
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Tomer Mlynarsky
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Teowulff wrote:
GrandMasterFox wrote:
We just deal 1 card for every hero first, then a 2nd card for whoever needs it, then a 3rd, then a 4th etc

It's always better in case of a bad shuffle anyway.

we didn't encounter this problem yet .. but can't you shuffle the death curses from the core game through the inferno curses for a double amount?


1) I don't mix them because I usually run 2 games simultaneously
2) I don't mix because I think the curse are important to be kept apart. Damnation curses in core game are useless in non-damnation curses in inferno aren't significant, especially since some of the quests in Inferno require you to have no damnation as a major setback.





But really? You never ran out of curses in Inferno? Happens to us almost every game from mission 3+ I think.
 
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Angelus Seniores
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running out of curses is really a matter of playstyle.
if you hit your opponents more you will rack them up fast, but if you race to the finish not so much.
 
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