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Spirit Island» Forums » Rules

Subject: Board Selection: When do players have to commit? rss

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Sean Blum
United States
California
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Does each player commit to a random board before setup?

OR

Do you get all the boards first, and then allow the players to decide who goes where?



The strategic advantage provided in the latter case can be significant.
 
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Dylan Thurston
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Ann Arbor
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I've always just done it randomly, except when playing on the thematic sides, where I bias towards having each spirit in its canonical home.
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Jonathan Zev
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I think it's totally up to the players. Kind of like how spirits can be chosen deliberately or randomly.
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R. Eric Reuss
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Massachusetts
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According to strict rules ordering, you're allowed to choose. (Though that's more to do with clarity-of-explanation than design.)

Thematically, no-choice is more accurate; the Spirits shouldn't be able to set up for best advantage vs. a threat they didn't know was coming.

Personally, I tend to go with "mostly but not entirely random" - by default, set up on whichever board ends up closest to you, but swap it up if you really dislike your starting position. (If you're wedged off in a corner with a Spirit that doesn't jump longer distances well in early-game, or something.)

But honestly, whatever your playgroup wants to do is fine. Initial positioning isn't *irrelevant*, but it's not nearly as significant as the main factors which make the game harder (eg, Adversary level or chosen Scenario) or easier (eg, player skill).
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Sean Blum
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California
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Thanks. I like the "mostly but not entirely random" approach. Good to know that it's not against the rules.
 
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Marc Hartstein
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I like the idea of sometimes saying "I'm not really comfortable with this spirit starting cooped up in the corner, can we swap?" and other times thinking "This spirit makes complete sense stuck in the corner and it'll make the game marginally harder but it just works."
 
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