Recommend
 
 Thumb up
 Hide
3 Posts

Massive Darkness» Forums » Variants

Subject: Friendly Fire rss

Your Tags: Add tags
Popular Tags: [View All]
Sion Barzad
Italy
flag msg tools
Someone share with me the feel that totally aimed fire is a bit... unnatural? I mean, heroes are brawling with gobblas and shits, so at least against mobs I would introduce some kind of friendly danger. This is not valid against monsters, that are big enough to be clearly targeted, but against mobs and agents I would like to do a slight difficulty upgrade, something like that [blank] results become [1 sword] that turn against friendly models. This may be not valid for magic, but it is a personal choice. What you think about it?

Anyone already adopted some interesting home rule regards shooting?

(this game definitely need a 2.0 rules edition) (still amazing btw lol)
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bone White
United Kingdom
flag msg tools
Avatar
mbmb
Considering how overpowered ranged attacks are vs magic, (and especially vs melee) I could get behind this.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jeffrey Lowe
United States
Colorado
flag msg tools
mb
Rules aside, I got a bit of a chuckle talking about killing goblins and then stating aimed fire being unnatural.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.