Martin Worrall
United Kingdom
BOURNEMOUTH
Dorset
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Theory of Everything

Designed by Martin Worrall

To win the Nobel Prize for Science you need Credits (VPs). To gain credits you need to complete your research before your rivals. Doing it all yourself is hard and you’ll have to collaborate and therefore share credits at some point, but who with? Don’t want to share the Credits? Then take a chance and swoop in to complete your opponent’s research when they struggle to find a collaborator. Keep an eye on your rival’s research for opportunities to muscle in and share their credits before another scientist beats you to it.

2-4 players. (Best with 4)
Playing time is 35-40 mins
Components: 40 Research cards, 21 Task cards, 15 Value cards. 20 coloured tokens, 5 each of 4 colours.
Rules on a double sided A4 sheet.

PNP files here.

https://drive.google.com/drive/folders/0B3VYHK11CQRGV1otZHhL...

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Garry Hoddinott
Australia
Brisbane
Queensland
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A very different theme. I like the mechanic. Looking forward to giving it a play. Thanks for sharing your game.
 
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