Caleb Compton
United States
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One of my favorite types of games is the Trading Card Genre. Few feelings can beat the excitement of opening a new random pack and seeing what is inside. True, most of the cards will probably end up in a dusty box under a bed somewhere, but one card can make it all worth it. Usually that card will be powerful, sometimes shiny, and most important of all, RARE!


Rarity is an incredibly important part of the Trading Card Game experience, both on the consumer and the designer sides, but it is also very misunderstood. Today I am going to take a look at the many different sides of Rarity, including why it exists, how to measure it, and how to design for it. Read the whole article here:
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