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Highlander: The Duel» Forums » General

Subject: What does baffled mean? rss

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Paul DeStefano
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Why in the world would the two characters be the ancient ones?

When they meet in the ancient world, Connor has never been in a fight. Kurgan is already very very well seasoned. The fight lasts literally one single killing blow.

It's as if the designer had only a faint memory of the movie.

There's so many strange things about this game.
 
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Erik Stonemark
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It's already all but been said that this game is more about appealing to gamers that know little to nothing about the movie. Most people supporting this game in the KS comment section prefer "gameplay" as opposed to proper implementation of theme.
Fans of the movie have mostly the same same comments as you, as well as pointing out other innaccuracies, and lack of other elements that would make a true Highlander game.
Just another slap in the face to fans of this franchise.
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Chad Egbert
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Very good points. Yhen again how deep can a game that costs $19 be?
 
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Matthew De Lorge
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The pure luck aspect, lack of depth and most of all, limitations on the license to only two characters makes this an easy pass.

They have pretty much guaranteed no expansions will come out to aid this seeing they only have rights to 2 characters. This is likely why the excuse was made about who it caters to. Why have a theme if your intention is to not cater to those who love it?

As a Highlander fan I am disappointed this theme is being butchered to this degree.
 
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Erik Stonemark
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pekin2121 wrote:
Very good points. Yhen again how deep can a game that costs $19 be?


It has nothing to do with COST. The cards have a cost, the minis have a cost. Goes without saying.
What does it have to do with then?
What they decide to put onto the cards and minis...who, what, and in this particular case, when. How they choose to represent and portray an IP that has a following eager for pure Highlander material.
I am intriqued enough by the game's system to have taken a look at it. Even putting aside other aspects that are lacking, like game mechanics, it all comes down to decisions when being designed, not the cost or price point.
The decisions that were made in terms of character(s)particularly their point time in this instance goes against the plot of the movie and what they are trying to portray. Even the descriptions on the campaign page are inaccurate when it comes to relaying the Highlander universe. Ancient Kurgan and Connor do not have the final battle. Modern day Kurgan and Connor do.
 
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Matthew De Lorge
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Completely agree. They honestly should have just gone with generic sword fighting groups and saved the money on the ip. Ninja's, Vikings etc etc would have done them better for focusing on the game mechanics and spared the Highlander followers the severely misplaced theme.
 
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Bruce Moffatt
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I’m a long standing Highlander fan and I’m quite pleased at the opportunity to get a couple of cool miniatures of Connor and the Kurgan. Even backing at the highest level they work out cheaper than GW miniatures and there’s the possibility of a fun, quick to play game to boot. The characters in their medieval costumes are far more visually appealing to a wider audience than their 20th century alternate appearances. I dare say that is why the design choices were made irrespective of continuity.

The biggest screwing-over of the Highlander franchise was committed by the producers and studios themselves. A series of ill conceived and increasingly lacklustre sequels plus an average television series and its almost spinoff series as an apology for stuffing it all up. Not a whole lot of good game fodder there to begin with, and definitely no concern for the fan base from the powers that be.

I remain cautiously optimistic that the game will have some mileage.
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