La Plaine St-Denis
BoB Battle Manual section 2.2 wrote:
Tanks did at times overrun infantry and try to crush their entrenchments (and them), etc. This is represented in the game by a tank stopping in an adjacent hex and firing. This allows for fire and also allows the infantry to attempt to take out the tank in turn using the existing rules of the game. By representing it this way, it saves a whole host of special rules,
not only for the overrun, but for the corresponding infantry action, for infantry remaining in the same hex as the enemy tank, for infantry accompanying the tank and fighting with attacking infantry, etc.