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Subject: A Game by Richard Garfield with 8 Magic artists? rss

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Frank Jaeger
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And not one is noticing? What is going on, geeks? Here is the list of artists:

John Avon
Larry Elmore
Jesper Myrfors
Ron Spencer
Mark Tedin
Nènè Thomas
Drew Tucker
Pete Venters

I thought that alone would trigger increased interest, but maybe we are all just spoiled But with some of the best artists in the history of the game, what can go wrong?

- John Avon made the best lands ever in Magic
- Larry Elmore of Magic but even more importantly TSR and D&D- fame is there (can we have a Dragon, please?)
- Pete Venters with his unmistakable, detailed style which often Looks very pointy and sharp, as if you could cut yourself on his art
- Nene Thomas and her beautiful fairy tale pics
- Ron Spencer who I loved because of his Garou
- Jesper Myfors who made lots of the original iconic art of the first sets, special mention goes to "Elves Of Deep Shadow", one of my favorite pics of the time
- Mark Tedin whose pics are always too small to enjoy all the Details he puts in
- Drew Tucker who is certainly one of the most distinct artists in TCGs ever

are some of my absolute favorite Magic artists. Great choise. I would have wished for Rob Alexander, too, but hey, here are seven artists more than unusal, so you won't see me complaining. The different styles will add to the flavour the game and compliment the design.

I played the game and look forward to the release. Magic is still one of my all-time favorite games, and while CoM does not resemble Magic, it cannot deny the craft of its maker. Really good game, as far as I can say after one play.
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Christian K
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Re: A Game by Ruchard Garfield with 8 Magic artists?
I am intersted for sure, but with so little information available, it is hard to really be hyped

So how do you play the game?
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Bernd Keller
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Re: A Game by Ruchard Garfield with 8 Magic artists?
Muemmelmann wrote:
I am intersted for sure, but with so little information available, it is hard to really be hyped :)

So how do you play the game?


Expect more information soon. :)
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Gavin Robinson
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Re: A Game by Ruchard Garfield with 8 Magic artists?
Couldn't agree more. The amount of information out there atm, is like a teaser trailer to a movie (a concept I've never quite understood). Teasers tend to frustrate not hype.

I'll remain quietly optimistic for now.
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Ben Phelan
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Re: A Game by Ruchard Garfield with 8 Magic artists?
How many drafting games can Richard Garfield make? Treasure Hunter, Bunny Kingdom now Carnival of Monsters!
 
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Tilou
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Re: A Game by Ruchard Garfield with 8 Magic artists?
Spynet.
 
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Richard Garfield
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Re: A Game by Ruchard Garfield with 8 Magic artists?
I can design them until I go to the game store and find enough to satisfy my urge to draft. I have been designing drafting games for a long time, and I thought once Seven Wonders came out it would get publishers more interested - instead, they mostly felt that it had been done. That wasn't at all the feeling when Dominion came out and everyone wanted a deck building game...

That is changing now, I see more drafting games out there, but relative to many other categories of games I think drafting is underserviced.
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Bartosz Popow
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Re: A Game by Ruchard Garfield with 8 Magic artists?
I remember when 7 Wonders came out and all of a sudden everybody was saying "drafting 7 Wonders style", "card drafting like in 7 Wonders". That always amazed me, because I always affiliated simultaneous drafting with Magic: The Gathering (by Mr. Garfield, obviously).

I miss a head-to-head 2p combat game which would consist of drafting first and then battling with a drafted deck. Non-collectible, but extendable. No pre-game deck-building. Just a pile of cards, or a set combined of selected expansions and off we go ;].
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Christian K
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Re: A Game by Ruchard Garfield with 8 Magic artists?
Bartosz: the game you are looking for is Epic Card Game Dark draft. It literally fits everything you wrote.

A stack of cards. Two players draft decks and then play each other. It is not collectable, but there are expansions you can throw in.

It is the only game I have which plays this way and I love it for it.
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Jason Farris
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Re: A Game by Ruchard Garfield with 8 Magic artists?
No Richard Kane Ferguson. Forget it then.
 
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Frank Jaeger
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Re: A Game by Ruchard Garfield with 8 Magic artists?
Maybe they saved him for an expansion... ;-)


[Edited for stupid spelling mistakes - sorry]
 
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Raviv Nagel
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Re: A Game by Ruchard Garfield with 8 Magic artists?
There's some info about the game and what each artist will do in https://icv2.com/articles/news/view/38501/richard-garfields-...
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Bernd Keller
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Smilinbrax wrote:
No Richard Kane Ferguson. Forget it then. :)


I really tried to get him, but couldn´t reach him. I would have loved to add him to the list. :)
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William Niebling
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I thought folks might like a bit more information on which aspects of the game each artist was going to focus on, so here's the scoop:

Each artist will be assigned one part of the game. This way, every card that makes up that area will have a consistent style. For most of the artists, that means one of the five "lands" that make up the Carnival of Monsters world as well as all of the creatures that call that land their home:

Jesper Myrfors will shed some light on the Darklands.
Ron Spencer will take us to the Dreamlands.
Mark Tedin will blaze a trail into the Enchanted Forest.
Nene Thomas will turn our gaze up towards the Aerie.
Drew Tucker will bring the Depths up to the surface.
The cover art is being created by the talented John Avon.
The hard-working carnival staff will be introduced by Larry Elmore.

I hope you're as excited to see what these great artists come up with as we are!
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Troy Stevenson
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Looks beautiful.

Hopefully not a collectible game of the Magic or Dice Masters type. It's a path I refuse to go down.

Cheers
Loc
 
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Richard Morgan
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frank jaeger wrote:
And not one is noticing? What is going on, geeks? Here is the list of artists:

John Avon
Larry Elmore
Jesper Myrfors
Ron Spencer
Mark Tedin
Nènè Thomas
Drew Tucker
Pete Venters

I thought that alone would trigger increased interest, but maybe we are all just spoiled :D But with some of the best artists in the history of the game, what can go wrong?

- John Avon made the best lands ever in Magic
- Larry Elmore of Magic but even more importantly TSR and D&D- fame is there (can we have a Dragon, please?)
- Pete Venters with his unmistakable, detailed style which often Looks very pointy and sharp, as if you could cut yourself on his art
- Nene Thomas and her beautiful fairy tale pics
- Ron Spencer who I loved because of his Garou
- Jesper Myfors who made lots of the original iconic art of the first sets, special mention goes to "Elves Of Deep Shadow", one of my favorite pics of the time
- Mark Tedin whose pics are always too small to enjoy all the Details he puts in
- Drew Tucker who is certainly one of the most distinct artists in TCGs ever

are some of my absolute favorite Magic artists. Great choise. I would have wished for Rob Alexander, too, but hey, here are seven artists more than unusal, so you won't see me complaining. The different styles will add to the flavour the game and compliment the design.

I played the game and look forward to the release. Magic is still one of my all-time favorite games, and while CoM does not resemble Magic, it cannot deny the craft of its maker. Really good game, as far as I can say after one play.


Why would "great artists" pique interest in a game? Art in games is of very low importance. Sadly some games seem to be all about the art but the games are rubbish.
 
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Christian K
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Richard: Actually, many people here enjoy good art in games and it is often something which piques people's interest when little other information is available
 
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Richard Morgan
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Muemmelmann wrote:
Richard: Actually, many people here enjoy good art in games and it is often something which piques people's interest when little other information is available :)


I know. I don't understand. There are so many games with nice looking art but the games are terrible. Half the time on Kickstarter it seems they worry more about the art than the game. It's bizarre to me.
 
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Christian K
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People are different nothing wrong with that.
 
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Frank Jaeger
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There are as many more games out there which are rubbish *and* have terrible art, so good art is at least an advantageous starting point.

I enjoy good art, sometimes even without a game. I know, it is bizarre. Thank you for making the world known how stupid that is in your opinion, Richard.

What is bizarre to me is that on BGG for anything positive somebody says, someone else has to try to sour it somehow, as if somebody's excitement is a personal insult to another person. What would this place be without these comments? Let me see, how can I best put it? Oh, yes, I got it: better. Much better.
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William Crispin
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richiebabes wrote:
frank jaeger wrote:
And not one is noticing? What is going on, geeks? Here is the list of artists:

John Avon
Larry Elmore
Jesper Myrfors
Ron Spencer
Mark Tedin
Nènè Thomas
Drew Tucker
Pete Venters

I thought that alone would trigger increased interest, but maybe we are all just spoiled But with some of the best artists in the history of the game, what can go wrong?

- John Avon made the best lands ever in Magic
- Larry Elmore of Magic but even more importantly TSR and D&D- fame is there (can we have a Dragon, please?)
- Pete Venters with his unmistakable, detailed style which often Looks very pointy and sharp, as if you could cut yourself on his art
- Nene Thomas and her beautiful fairy tale pics
- Ron Spencer who I loved because of his Garou
- Jesper Myfors who made lots of the original iconic art of the first sets, special mention goes to "Elves Of Deep Shadow", one of my favorite pics of the time
- Mark Tedin whose pics are always too small to enjoy all the Details he puts in
- Drew Tucker who is certainly one of the most distinct artists in TCGs ever

are some of my absolute favorite Magic artists. Great choise. I would have wished for Rob Alexander, too, but hey, here are seven artists more than unusal, so you won't see me complaining. The different styles will add to the flavour the game and compliment the design.

I played the game and look forward to the release. Magic is still one of my all-time favorite games, and while CoM does not resemble Magic, it cannot deny the craft of its maker. Really good game, as far as I can say after one play.


Why would "great artists" pique interest in a game? Art in games is of very low importance. Sadly some games seem to be all about the art but the games are rubbish.


Sure, but this seems like a strange game to level that criticism at. It is not like R.G. has never designed a game before.
 
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Richard Morgan
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frank jaeger wrote:
There are as many more games out there which are rubbish *and* have terrible art, so good art is at least an advantageous starting point.

I enjoy good art, sometimes even without a game. I know, it is bizarre. Thank you for making the world known how stupid that is in your opinion, Richard.

What is bizarre to me is that on BGG for anything positive somebody says, someone else has to try to sour it somehow, as if somebody's excitement is a personal insult to another person. What would this place be without these comments? Let me see, how can I best put it? Oh, yes, I got it: better. Much better.


Why do people make mountains out of molehills?
 
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Nestor Rodriguez
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Do we have time stamp for the Kickstarter campaign already? As they always say in Games of Thrones, "Essen is coming". Happy to get any info in this regards. Bernd I am looking at you whistle
 
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Bernd Keller
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0ddjob wrote:
Do we have time stamp for the Kickstarter campaign already? As they always say in Games of Thrones, "Essen is coming". Happy to get any info in this regards. Bernd I am looking at you :whistle:


...ich sag mal "vor Essen".

Bernd
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Omar Kooheji
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Quote:


...ich sag mal "vor Essen".

Bernd


I put this into Google translate and it said :

... I say "before food".
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