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Subject: Geekmod has inefficient UI rss

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Lazy Mountain

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The most common action: approve item. ( Maybe 90% of interactions)

Process
- scroll through item
- scroll through "decline" options
- press tiny triangle to drop down GG menu
- select gg award
- press approve button

Common issue
- forget to award GG
- recenter screen on pop up notification
- press tiny X to close notification
- GG menu, triangle, bubble, accept

This interface is very inefficient for the most common task and does not help the human user almost any way, simply creates friction.

Suggestions:
Approve/ Decline/ Skip > auto load relevant options (GG award/ Decline reason/ Next item)

No drop downs, no tiny buttons, no pop ups that don't simply go away by clicking anywhere else on the screen. No scrolling through largely irrelevant text.

If the goal is to slow a user's rate of moderation, there is a greater problem (and specific user type you hope prevent abusing this meager gg-granting system should by limited from it, ie QA for moderators) Otherwise, make the process smooth.

I know programming staff is... thin at BGG, but wish someone implemented better UI sense.
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Lazy Mountain

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I would also do some user testing to redistribute the "accept, decline, pass" buttons.

(On mobile) they don't take advantage of the width of the screen, placing the objects close together, likely not in the ideal order. Buttons may also be unnecessarily small.
 
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Herb
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Lzmountaingames wrote:
I would also do some user testing to redistribute the "accept, decline, pass" buttons.

(On mobile) they don't take advantage of the width of the screen, placing the objects close together, likely not in the ideal order. Buttons may also be unnecessarily small.


To accommodate mobile phones better was no doubt a major factor in the redesign. The rub is that BGG needs one design that works for desktop and mobile users. They don't have enough programming capacity to maintain two different user interfaces.
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