I would also do some user testing to redistribute the "accept, decline, pass" buttons.
(On mobile) they don't take advantage of the width of the screen, placing the objects close together, likely not in the ideal order. Buttons may also be unnecessarily small.
To accommodate mobile phones better was no doubt a major factor in the redesign. The rub is that BGG needs one design that works for desktop and mobile users. They don't have enough programming capacity to maintain two different user interfaces.