I am unsure how this forum is set up if there is a specific way everyone
does this or not, if so please correct me and I will try to align.
The goal of the game is to become the most influential space Exploration Company in the world by exploring the next frontier “Kepler-62e”. To win the game you be the first to collect the target amount of influence points. To collect Influence Points you must complete research or political objectives. Research and Political objectives require you to build Outposts, Rovers and Base upgrades to achieve your goals
However there are many dangers on exploring a new planet and getting there is half the battle. Remember NASA Lent out its older "Milky Way Rocket" and everyone is using it!.
The game has 3 end game criteria:
-First to a targeted amount of Influence Points (Victory Points).
-Turn Limit (More on that)
- The Shared Rocket becomes unusable
I think this is a good start to my post. I am further than this in the actual design. Just wanted to get started talking about it.