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Subject: Rulebook v4.4!! rss

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Luca Bernardini
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Guys! We have a new version of the rulebook!

Great change for the equipment rules! Go to read it and give us feedback!

You have to download also the "Encumbrance & type" chart pdf to use this new rules!
[url]
http://support.ludusmagnusstudio.com/[/url]

I hope you enjoy it

Luca LMS
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daman whodaman
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great news and keep it up! much appreciated
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Oliver Salten
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Sounds very good.
Now it works as it should be

Will the new cards will have Icons on it?
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Luca Bernardini
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Gorger85 wrote:
Sounds very good.
Now it works as it should be

Will the new cards will have Icons on it?


Hi, Oliver!

Happy to see you like it! Of course, we send to you all the updated cards with the II wave

I hope to see you and your friends to Essen this year

Luca LMS
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David Martin
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I love the new rulebook Luca! I'm very happy to see the inclusion of Encumbrance in the world of Nova Aetas!
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Jochen Lienhard
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Here a small missing translation on the squire section of equipments chart.

Light armour Armatura Armour

Armour instead of Amratura
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Luca Bernardini
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Jochen2702 wrote:
Here a small missing translation on the squire section of equipments chart.

Light armour Armatura Armour

Armour instead of Amratura


OOps my fault i'm going to correct

feedback about this new feature? do you like it? We at the studio are going mad for it, now you have to think about which equipment bring into a mission

Luca LMS
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Stephan Beal
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Ludus Magnus Studio wrote:
... now you have to think about which equipment bring into a mission


Apropos equipment: the plural form of "equipment" is "equipment", not "equipments".
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Luca Bernardini
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sgbeal wrote:
Ludus Magnus Studio wrote:
... now you have to think about which equipment bring into a mission


Apropos equipment: the plural form of "equipment" is "equipment", not "equipments".


corrected!

TX Stephan!

Luca LMS
 
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Jochen Lienhard
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Hmm, I'm not sure about the new modification.
Perhaps the Apprentice/Choronmancer and the Novice/PlagueDoctor will not be very lucky about the limits.

By the way ...
Madic bag or Medic bag

We always know the our novice is a little bit mad ;-)
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Riccardo Simoni
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good work! I did not finish reading it all (cannot comment on the big change related to equipment yet) but before I forget I have find some issues:

Quote:
Page 9 - Enemies orange box.
H - This paper strip represents the main hero attack; it is used when a hero triggers the enemy's AI. A red colored sphere represents a physical attack and blue colored sphere represents a mental attack. The icons show the details of the attack.

Should it not be enemy attack? We are talking about enemies here.

Quote:
Page 12 - Jump and Climb
<snip>
however, multiple movements resulting from the same type of element (for


the paragraph is truncated missing the end of the sentence

Quote:
Page 18 - Enemies and objectives
If an enemy has a specific objective, they will follow it regardless of where is it in the battlefield. So when you check enemy objectives do not consider the CA characteristic. If there are more equal objectives (for example, the houses of the mission 0.1) the enemy


Again, the paragrapgh is truncated and ends like that.


When I have more time i will continue reading it.
R

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Andreas Micheel
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Awesome to see my elemental deck draft make it into the rulebook )

as to encumbrance: I didnt feel it was necessary for balancing reasons, but surely adds fluff.

btw: did you make the crossbowmen / stratiota venetians now? They werent before, making the venetian deck kinda ... small
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Luca Bernardini
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Dunnagh wrote:
Awesome to see my elemental deck draft make it into the rulebook )

as to encumbrance: I didnt feel it was necessary for balancing reasons, but surely adds fluff.

btw: did you make the crossbowmen / stratiota Venetians now? They werent before, making the venetian deck kinda ... small


You have to mix all the mercenary cards in a Venetian enemy deck.

This clarification will be inserted in the next Plotbook update

@Riccardo:
TX for your review-correction

Luca LMS
 
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Luca Bernardini
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I've updated the Equipment chart pdf for your pleasure

Luca LMS
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Andreas Micheel
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Luca I must say again that I am impressed with how you all react to improvements - many designers would be very self-defensive and passive-aggressive when criticised about their game - and you seem to be always open. VERY good attitude!
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daman whodaman
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Dunnagh wrote:
Luca I must say again that I am impressed with how you all react to improvements - many designers would be very self-defensive and passive-aggressive when criticised about their game - and you seem to be always open. VERY good attitude!


I'd double being impressed!
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Yuepheng
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Which version of the revise rulebook can we expect?
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Michael Convento
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Correction on Page 13, Use equipment (AP x)...

Quote:
H - Action Points cost. It represent the amount of AP the hero must spent to activate the effect of the equipment.


Should read...

Quote:
H - Action Points cost. It represents the amount of AP the hero must spend to activate the effect of the equipment.
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Michael Convento
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Correction on Page 14, Numeric superiority...

Quote:
Numeric superiority
If the heroes involved in a battle are greater in number with respect to the enemies, the hero will have a bonus +1 die, valid only for this test. If a hero is engaged by more enemies, increase the difficulty of by +1.


Should read...

Quote:
Numeric superiority
If the heroes involved in a battle are greater in number with respect to the enemies, the hero will have a bonus +1 die, valid only for this test. If a hero is engaged by more enemies, increase the difficulty of the test by +1.


Although, it's not clear to me when it says "heroes involved in a battle" what situation this is referring to. Is it referring to when all heroes on the map outnumber all enemies on the map regardless of where each hero and enemy is on the map?
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David Martin
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JKNyte wrote:
Although, it's not clear to me when it says "heroes involved in a battle" what situation this is referring to. Is it referring to when all heroes on the map outnumber all enemies on the map regardless of where each hero and enemy is on the map?


I believe what that is referring to is the Heroes outnumbering the Enemy or Enemies that are in base contact with each other.

The reason I think this is the sentence after it: If a hero is engaged by more enemies, increase the difficulty of the test by +1. (Note: the part in bold has been omitted from this sentence)
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Luca Bernardini
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industrialchild wrote:
JKNyte wrote:
Although, it's not clear to me when it says "heroes involved in a battle" what situation this is referring to. Is it referring to when all heroes on the map outnumber all enemies on the map regardless of where each hero and enemy is on the map?


I believe what that is referring to is the Heroes outnumbering the Enemy or Enemies that are in base contact with each other.

The reason I think this is the sentence after it: If a hero is engaged by more enemies, increase the difficulty of the test by +1. (Note: the part in bold has been omitted from this sentence)


Yes, the rule is referring to the heroes adjacent to the enemy you are trying to disengage

Luca LMS
 
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Luca Bernardini
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Monkeykhang wrote:
Which version of the revise rulebook can we expect?


The better version

Do you have taken a look to the 4.4? I think the final version will be based on this version with a more lesser update

Luca LMS
 
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Yuepheng
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Ludus Magnus Studio wrote:
Monkeykhang wrote:
Which version of the revise rulebook can we expect?


The better version

Do you have taken a look to the 4.4? I think the final version will be based on this version with a more lesser update

Luca LMS


Sweet! Glad to hear that! I haven't taken a look at any of the recent rulebook since 2.0. I figure I'll just wait and go over the final rulebook that coming soon.
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Lonny x
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Errors or not the community lost a huge resource for KD:M.
 
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