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Subject: Games that teach pattern recognition. (e.g. chess) rss

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christopher anderson
United States
Illinois
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Pardon the pun, but the endgame here is to teach pattern recognition in order to compliment the chess skill of pattern recognition. I recently started playing Onitama with my son, and that entire game is pattern recognition with a little luck thrown in. I was wondering if there were any other really good games that open themselves to that type of strategy/element.

I was looking in my collection, and I seem to have very little to offer in that area. I know some games can be stretched to fit the criteria of "patterns", but I am looking for games that when a player sees a pattern or layout on the board, there is a best move or strategy to implement.

An internet search of the idea gave a response of math games and some Pinterest junk stuff.
 
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David Buckley
England
Bath
Somerset
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SEGRETO wrote:
Pardon the pun, but the endgame here is to teach pattern recognition in order to compliment the chess skill of pattern recognition. I recently started playing Onitama with my son, and that entire game is pattern recognition with a little luck thrown in. I was wondering if there were any other really good games that open themselves to that type of strategy/element.

I was looking in my collection, and I seem to have very little to offer in that area. I know some games can be stretched to fit the criteria of "patterns", but I am looking for games that when a player sees a pattern or layout on the board, there is a best move or strategy to implement.

An internet search of the idea gave a response of math games and some Pinterest junk stuff.


It seems to me like pretty much any Abstract Strategy Game will fit your criteria.
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Mark Nicosia
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Portland
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Six Making fits the bill perfectly. I actually use a chess set along with the game just to mark the pieces, so as to more easily see the patterns. Great game... easily one of my all-time favorites.
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Isaac Shalev
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Stamford
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Some favorites from my collection are:

Dimension
Hive
SET
Neuroshima Hex
Latice
Ingenious
Hey That's My Fish
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Silver Robert
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Sunnyvale
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Spot it!?
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Brad Miller
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Old, but pretty available I'd guess. I've thrifted a ton of them.
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Marina SC
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Have a look at Tash-Kalar: Arena of Legends
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Greg
United States
Seattle
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"I was born not knowing and have had only a little time to change that here and there."
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How did we get this far without someone mentioning Go? That game is all about pattern recognition.
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Jeff Saxton
United States
Affton (St. Louis)
Missouri
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Oh I feel bad about this, but how about:

Spoiler (click to reveal)
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Derry Salewski
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Augusta
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All games? O.o
 
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wayne mathias
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Niceville
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I am going to blow my own horn here. Pardon me, all, but the game suits the topic so well.

My Alchelemental game is all about pattern recognition.

For what it is worth, it did take first place in the heavy games category in this year's 2-player PnP contest here at BGG but first place in a field of five is not all that impressive in the universal scheme of things.

Vassal module:
http://www.vassalengine.org/wiki/Module:Alchelemental
Print-and-Play:
http://thesingularitytrap.com/pnp/index.html
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Michael Oliver
United States
Argyle
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Apotheca would probably fit right in with the other suggestions.
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Daniel Holz
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Edinburgh
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Zendo requires rethinking how to play/win games but it's all about using pattern recognition to uncover a secret rule.
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christopher anderson
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Illinois
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Wow. This was productive. Thanks. Games I never heard of came up.

I ordered Go and Hive. Put the others on a watch list since they are either oop and/or a bit high on the cost.

Luckily, I have an auction coming up. Maybe I'll find a few.

Thanks again!

 
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Terence Aries
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Istanbul and games like that, with a modular board where you have to determine the best path, or Five Tribes?
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Mike
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Pattern recognition is the central mechanic of The Stars Are Right.
 
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