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CO-OP: the co-op game» Forums » General

Subject: Discussions of design rss

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Richard Saunders
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In developing Co-op: the co-op game, I had to make a bunch of design decisions based on my experience, intuition and other cooperative games.
Some of these are documented over in my blog: CO-OP Gestalt. Here are a few links if you want more discussion of the design of the game...

When should I discard cards?
https://coopgestalt.wordpress.com/2016/06/21/when-should-pla...

Player Selected Turn order (aka Fastball Special):
https://coopgestalt.wordpress.com/2016/07/

Too much choice versus too little choice in cooperative games:
https://coopgestalt.wordpress.com/2016/06/01/too-much-choice...

I hope that helps you understand some design choices in the game.


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Richard Saunders
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Forgot the solo mode rules discussion:

https://coopgestalt.wordpress.com/2017/04/30/saunders-law-al...
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Richard Saunders
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A more recent post discussion the implications of strategy and tactics in games where you "Make the most of what you are Dealt".

https://coopgestalt.wordpress.com/2017/10/17/make-the-best-o...
 
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