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Subject: Second Arcane Portal Preview rss

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Simone Romano
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available here:

https://www.facebook.com/SwordAndSorceryBoardGame/photos/a.7...

Be prepared cause the journey to be a legend is becoming hard! devil
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Vasilis
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Ouch, the Nightwalkers look like heavy anti-melee hero enemies. My group with Kroghan, Ecarus and Volkor is going to have a hard time against them.

On the other hand, this party did thrash the Orcs very easily, so meeting a greater challenge will be interesting. meeple
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Peter Schmidt
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Bowmangr wrote:
Ouch, the Nightwalkers look like heavy anti-melee hero enemies. My group with Kroghan, Ecarus and Volkor is going to have a hard time against them.

On the other hand, this party did thrash the Orcs very easily, so meeting a greater challenge will be interesting. meeple



Same here! Hope the act2 campaign is harder than what we encountered so far with act1 :-)
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Simone Romano
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holylein wrote:
Bowmangr wrote:
Ouch, the Nightwalkers look like heavy anti-melee hero enemies. My group with Kroghan, Ecarus and Volkor is going to have a hard time against them.

On the other hand, this party did thrash the Orcs very easily, so meeting a greater challenge will be interesting. meeple



Same here! Hope the act2 campaign is harder than what we encountered so far with act1 :-)


The challenge level increases quest after quest, we want to give you the idea of the mighty battles but at the same time your heroes must appear stronger than before, especially in the Darkness Falls and Vastaryous expansions.
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Peter Schmidt
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Simone Romano wrote:
holylein wrote:
Bowmangr wrote:
Ouch, the Nightwalkers look like heavy anti-melee hero enemies. My group with Kroghan, Ecarus and Volkor is going to have a hard time against them.

On the other hand, this party did thrash the Orcs very easily, so meeting a greater challenge will be interesting. meeple



Same here! Hope the act2 campaign is harder than what we encountered so far with act1 :-)


The challenge level increases quest after quest, we want to give you the idea of the mighty battles but at the same time your heroes must appear stronger than before, especially in the Darkness Falls and Vastaryous expansions.


Sounds almost too good to be true! I am waiting for the new act and side quests anxiously. If you achieved this then s&s will be one of the top 3 dungeon games out there :-)

I love the dice rolls in s&s especially for defense and the dice pool system you created adds enough variety to be solid and not too much luck dependend.
And then the enemy scrolls well they are beyond comparison.
Simply the best ai system available till now period.

Now my only two issues with the game are difficulty and soul items which atm are not what one would expect of such mighty weapons the loot till we got one or the second was better than the soul weapons so we dropped them to the floor as a free action ;-)
But if you will fix difficulty with the new content that's more I would have expected and enough for me to prefer the game over any other dungeon crawler so far.
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Sebastian Beck
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The same here. The game is far too easy after playing through Galaxy Defenders, Operation Strikeback and the first two missions of Extinction Protocol.

I really need a much higher difficulty Level and a peemadeath Option.
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