Al Salsiga
Spain
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Just a thought...

Would it work to play the game with "normal" clockwise order in order to give advantage to new players (first turns) and handicap more experienced players (last turns)?
(specially for 3 and 4 payer games)
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Scott Kovatch
United States
Pleasanton
California
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Have you seen this variant from the designers?

https://www.boardgamegeek.com/thread/1490865/turn-order-vari...

It uses the normal clockwise turn order but gives different starting money to each player to balance things out a bit.
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Al Salsiga
Spain
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Ya, saw it. Thanks for the input.
Maybe I didn't explain myself very well:
If i'm not mistaken, removing the order tiles and playing in a normal clockwise sequence would result in giving advantage to the first players (1st being the most favoured) and hampering the last players (last being the most handicapped).
If so, would that set up work for groups where there's a mix of newbies playing against more experienced players who know the game well?
It would be something similar to Nations set up, where each player is able to choose individually their own difficulty level, in here using the turn order instead (1st-easier to last-harder).
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Timur Tabi
United States
Austin
Texas
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Turn order compensations rarely provide a significant boost for new players. They usually affect only tables of experienced players.

The best way to help new players is to literally help new players with suggestions during their turns.
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