Recommend
2 
 Thumb up
 Hide
7 Posts

Cytosis: A Cell Biology Board Game» Forums » Rules

Subject: Are Game Components Limited? rss

Your Tags: Add tags
Popular Tags: [View All]
John Weber
United States
Ellicott City
Maryland
flag msg tools
mbmbmbmbmb

Just got the game, couldn't find anything in the rules. In particular, asking about ATP and the four colored resource tokens. Seems like they could run out, particularly if playing at higher (4 or 5) player counts.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
John Coveyou
United States
Saint Louis
MO
flag msg tools
designer
Avatar
mbmbmbmbmb
You make a very good point. The ATP is unlimited but the macromolecule resources (Protein, mRNA, Lipids and Cards) are limited, and that's why there are Toxicity cards. :-)
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Jesse Salomon
msg tools
mbmbmb
JohnCoveyou wrote:
You make a very good point. The ATP is unlimited but the macromolecule resources (Protein, mRNA, Lipids and Cards) are limited, and that's why there are Toxicity cards. :-)


In the rules for the third Mitochondria action (exchanging a single carbohydrate for 6 ATP), it's specified that "If 6 ATP are not available, they may take less than 6 ATP". If ATP is unlimited, does this case actually come into play?
8 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Darren Greenberg
United States
Massachusetts
flag msg tools
mbmbmbmbmb
jsalomon617 wrote:
JohnCoveyou wrote:
You make a very good point. The ATP is unlimited but the macromolecule resources (Protein, mRNA, Lipids and Cards) are limited, and that's why there are Toxicity cards. :-)


In the rules for the third Mitochondria action (exchanging a single carbohydrate for 6 ATP), it's specified that "If 6 ATP are not available, they may take less than 6 ATP". If ATP is unlimited, does this case actually come into play?


That's also a good point.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Etien
United States
Thibodaux
Louisiana
flag msg tools
BICYCLES FORWARD
badge
PELOTON
Avatar
mbmbmbmbmb
John Weber wrote:

Just got the game, couldn't find anything in the rules. In particular, asking about ATP and the four colored resource tokens. Seems like they could run out, particularly if playing at higher (4 or 5) player counts.


We played a 5-player game in which two players horded the black and yellow cubes, effectively shutting down completion of cell cards. There were 3 penalty cards that appeared late in the Event deck that forced these players to put a couple of cubes back in the resource pile; however, these were quickly scooped up by the 1st Player on the next turn. When resources finally became somewhat available, there weren't enough turns left in the game to complete the cards in one's hand.

Players most turns were forced to do actions that they did not intend to do. If shortages are not an issue in 1, 2, or 3-player games, then why should this be a "hidden" issue in a 4 or 5-player game? The Event penalty cards were effectively "ineffective" in our game. This was not a fun session waiting around for turn after turn unable to do much of anything.

Solution: House Rule adding more cubes (unlimited) or increase the penalty on the Event Cards.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Joel Doetsch
United States
Missouri
flag msg tools
Did this ever get resolved?

Recently played Cytosis with a family member who thought it would be funny to hoard ATP (literally just took all the ATP w/out building anything). We ended up using the toxicity card to force them to give some up (even though I get the impression that ATP isn't supposed to be a part of that card).

It sounds like the ATP is supposed to be unlimited, but the instructions give the impression that it isn't (via the 1 Green -> 6 ATP rule).

Would be nice to get that apparent conflict in the rules resolved

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Swan Bones
msg tools
badge
Avatar
mbmbmbmbmb
Well the designer states that ATP are unlimited above so, we play with that clarification and rule the “not available” oddity on p5 a slip. And yes, toxicity does not have an effect on ATP as ATP is not a macromolecule resource.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.