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Folklore: The Affliction» Forums » General

Subject: No coins? Really? rss

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Greg
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I suppose this is a pointless rant, but why on earth does the game not come with any tokens for coins (or even metal coins)?!

My characters seem to be gaining/losing money constantly and even before finishing one session, I've nearly worn a hole in the character sheets from erasing and re-writing the amount of coins they have.

I suppose I should just find something suitable to use for coin tokens, but man do I hate having to go looking for my own components for a game that already has hundreds of components and costs over $100. What the hell were they thinking?


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Thomas Patrick
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I would hate dealing with coins for this game. I'd be spending the entire time counting them out and then everybody would have a massive pile of coins taking up even more space. No thanks.
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Man thinks, the river flows.
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"These are the times that try men's souls." -- Thomas Paine
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Brian Torrens
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You could always pick up a pack of metal coins. There are a number of companies that make them. Could be fun, but that will really depend on what your money situation turns out to be. I would agree that if you characters begin to accrue vast amounts of gold it would become a bit of a pain to be handling all those coins.
 
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Jacob Schoberg
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Laminate those character sheets and get on the dry erase train. You'll never look back!
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Greg
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Brian T wrote:
You could always pick up a pack of metal coins. There are a number of companies that make them. Could be fun, but that will really depend on what your money situation turns out to be. I would agree that if you characters begin to accrue vast amounts of gold it would become a bit of a pain to be handling all those coins.


Yeah, I looked into it, but the nicer coins tend to be very expensive.

Ironically, I decided to just use real coins as it was much cheaper.

It just seems so weird in a game that's so expensive and has so many components and had so many add-ons for sale during its Kickstarter.

Ridiculously big neoprene map? Check. Neoprene mat for each player? Check. $300 wooden box? Check. 80 extra miniatures you don't need? Check.

Tokens for keeping track of a variable that changes constantly? Absolutely not, that's out of the question.

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Greg
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emodiu5 wrote:
Laminate those character sheets and get on the dry erase train. You'll never look back!


You don't find the dry erase marker gets smudged off when you put the sheets away for storage? That's the problem I had last time I tried it.
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Drew Dock
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Thinking about coins I've just thought on that I must have a bucket load of small plasticard coins from an old pirates ship game.

If my players do ask for money to use thou I will use thous or real life variants.
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Greg
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DyingTickles wrote:
I would hate dealing with coins for this game. I'd be spending the entire time counting them out and then everybody would have a massive pile of coins taking up even more space. No thanks.


Really, the entire time? You must be extremely slow at counting. You do realize coins come in different denominations, right?

For me, part of the appeal of a board game is the physicality of the components, especially in an RPG-like game where part of the fun is collecting your "loot". Seeing that big stack of coins pile up in front of you as your character progresses is a good thing, not a bad thing. Also, it doesn't seem like my characters will ever amass a "big pile" of coins because it's usually better to spend that money on something useful.

But I can understand why it might not appeal to everyone. I'm a "components junkie"; I like the components of the game to look and feel the part.
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Jacob Schoberg
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Glic2003 wrote:
emodiu5 wrote:
Laminate those character sheets and get on the dry erase train. You'll never look back!


You don't find the dry erase marker gets smudged off when you put the sheets away for storage? That's the problem I had last time I tried it.


I don't. I use ultra fine tip dry erase markets (brand name: The Board Dudes) that I got on Amazon. They occasionally dry up on a whim, but they work really well.
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John VanDenBerg
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Glic2003 wrote:
emodiu5 wrote:
Laminate those character sheets and get on the dry erase train. You'll never look back!


You don't find the dry erase marker gets smudged off when you put the sheets away for storage? That's the problem I had last time I tried it.


I will be laminating and using wet erase markers.
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Scott Sexton
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Just wait till you realize that the ultimate gear doesn't have corresponding item cards and you'll need to make your own tokens.

Honestly, the coins thing isn't that big of a deal as others have noted. I love the game so I bought a ton of metal coins and haven't looked back.
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Scott Mincey
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emodiu5 wrote:
Glic2003 wrote:
emodiu5 wrote:
Laminate those character sheets and get on the dry erase train. You'll never look back!


You don't find the dry erase marker gets smudged off when you put the sheets away for storage? That's the problem I had last time I tried it.


I don't. I use ultra fine tip dry erase markets (brand name: The Board Dudes) that I got on Amazon. They occasionally dry up on a whim, but they work really well.


I picked up a pack of EXPO's at Walmart (black,red,green,blue) that work perfect....and a pack of wet erase for character name and things you don't want to wipe off very easily.
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chang chang

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emodiu5 wrote:
Laminate those character sheets and get on the dry erase train. You'll never look back!


this, specially the ones done by one of the user here.

I agree, having coins and counting would be a pain.
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Greg
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scottatlaw wrote:
Just wait till you realize that the ultimate gear doesn't have corresponding item cards and you'll need to make your own tokens.
...


I'm starting to realize there's a lot of stuff in the game that isn't covered by the components. I guess they just ran out of money or something and couldn't finish it.

I know, I know, you're supposed to just write it all down on your character sheet, but the character sheets weren't included either.
 
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