Recommend
 
 Thumb up
 Hide
2 Posts

John Company» Forums » Rules

Subject: Scenario length rss

Your Tags: Add tags
Popular Tags: [View All]
S. R.
Germany
Mainz
Rheinland-Pfalz
flag msg tools
It's a fearful thing, to fall into the Hands of the Living God!
badge
Tell me, have you found the Yellow Sign?
Avatar
mbmbmbmbmb
The rulebook states an exact game length for the Early Company scenario (6 rounds), the Campaign Game (10 rounds) and the Militant Company (i.e. solo) game (12 turns). However, there is no specific number of rounds given for the Post Monopoly, Company under Siege and John & Co scenarios, although it is (very indirectly) implied that they are shorter than the Campaign game.

I take it that each of these should also take 6 turns only?

Edit:
The John & Co scenario answers these by simply providing a turn track of six spaces. Overlooked that one, earlier...
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Cole Wehrle
United States
St. Paul
Minnesota
flag msg tools
designer
badge
"Work as if you live in the early days of a better nation"
Avatar
mbmbmbmbmb
Yup, 6 is the default unless you are playing the campaign game.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.