Germany
flag msg tools
Hello everyone,

as I'm accumulating more and more games, I realize that my collection is quite biased towards evening-filling games. ON the other handit happens quite often these days that people who know boardgames only from childhood inivite me to a boardgame evening and expect me to bring some gorgeous games along with me.

What I figured out most of my friends like regardless of their boardgame background are games which
- are extremely easy to explain (rulebook ideally consisting of a single sheet)
- don't leave anyone completely behind if he didn't get the game mechanics in the first two rounds
- give everyone a reasonable understanding of what he has to do
- have a reasonable amount of interaction between the players

What we usually end up with are games like Phase 10, Trans America or Wizard.

Any other suggestions?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
James C
United States
McLean
Virginia
flag msg tools
Avatar
Wildlife Safari
Linko!
Codenames
Animals on Board
Costa Rica

Good luck!
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Denmark
flag msg tools

Here's a few:

Port Royal

Medici: The Card Game

Hanamikoji

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
chris saman
Canada
Ottawa
Ontario
flag msg tools
Avatar
mbmbmbmbmb
Century: Spice Road ?
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Julien
France
Paris
flag msg tools
badge
Avatar
mbmbmbmbmb
Tokaido
Sushi Go Party!
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Danielle
United States
Texas
flag msg tools
Avatar
mbmbmbmbmb
I would suggest the following:
Codenames (word game)
Taboo (word game)
Word on the Street (word game)
Karuba (tile laying and maze)
Lanterns: The Harvest Festival (tile laying and hand management)
Survive: Escape from Atlantis (grid movement and memory)
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Ben Garbe
United States
Waukesha
Wisconsin
flag msg tools
designer
mbmbmbmbmb
Kingdomino
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Carel Teijgeler
Netherlands
Vlaardingen
flag msg tools
Avatar
mbmbmbmbmb
Take a look at Veritas.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Kevin Garnica
United States
West Covina
California
flag msg tools
Avatar
mbmbmbmbmb
I've got the perfect game for you. You need Cartagena.
3 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Dan Durkin
United States
Corte Madera
California
flag msg tools
Avatar
mbmbmbmbmb
I recommend any Spiel des Jahres winner or nominee.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Thomas Munsell
United States
Rose City
Michigan
flag msg tools
mb
Ticket TO Ride, Splendor, Codenames, Loveletter and Kingdomino are all great first steps, or maybe a co-op like Pandemic or Forbidden Island
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Village Idiot
United States
Palm Harbor
Florida
flag msg tools
Avatar
mbmbmbmbmb
Lots of great suggestions here already... Here are a few more that work when I have similar situations:

Diamonds
The Wizard Always Wins
No Thanks!
Animals on Board
Fabled Fruit
Lotus
Cacao
The Game of 49
Unusual Suspects
WINK
World Monuments
Wildlife Safari
For Sale
Tales & Games: The Hare & the Tortoise
Why First?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Lee Benson
United States
Portland
Oregon
flag msg tools
badge
...and I'm back in the game!
Avatar
mbmbmbmbmb
The Speicherstadt / Jórvík
Ascension: Deckbuilding Game
Cable CarCalifornia
King's Forge
Qin
Medici
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Andy D
New Zealand
Invercargill
Southland
flag msg tools
Avatar
mbmbmbmbmb
How about Small World? In fact, a lot of Days of Wonder games are nice and easy to explain to people...
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Bob Grdnr
United States
Pennsylvania
flag msg tools
Check out Ra. The mechanic is easy to explain but so deep and strategic. It introduced me to Reiner Knizia and I have really been impressed with it. I also bought Medici but haven't got to play it yet.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
American in Chile
Chile
Temuco
flag msg tools
Avatar
mbmbmbmbmb
Kingdom Builder only has about three rules.

There are eight board sections (more if you get expansions), each of which gives bonus moves. You'll only use four in any game, so once you set up the game, you'll only need to explain those four bonuses. No need to bother people with the ones they won't see.

There is one basic way to score points. There is also a deck of ten goal cards for more points. You choose (or deal) three, and those are the goals for the game. As with the boards, once you've got the goals, no need to explain the ones you won't be using.

The Nomads expansion includes pieces for a fifth player (as well as four more board sections, more goal cards, and some new mechanics).
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.