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Subject: Russian C/M Surprise Rules rss

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Peter Garnett
United Kingdom
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From memory DNO had a rule to simulate the confusion in the russian motorised / armoured units on the first turn or two.

Something like after all movement is complete roll for each c/m unit and on a 5 or 6 it had to move one hex in a random direction even if that meant having to attack. Then on turn two it was on a roll of a 6.

As a solo player I liked the rule.

Does anyone have the full text for it please?
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