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Subject: "Hi, I want to play Werewolf online." - #189 - For the new and the improving! rss

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An eleven-player, low-complexity game of Werewolf with full role reveal on death!

Good Roles:

Seer
- Each night receives a vision of a target player and learns the players nature (Wolf/Not Wolf). The seer receives a vision on Night 0 of one randomly chosen player that is not a wolf. Thereafter, the seer chooses which player to view. If the seer is not present / does not give an order, they will receive a random negative view out of all players who were alive after lynch.

Hunter - If only two players remain in the game and the hunter is one of those players, then the good team wins even if the other player is a werewolf. He is brutal when killed. The brutal kill is mandatory. If there is no order in modchat, then it will be selected at random.

Martyr - Each night, may choose one player, and if that player is targeted for night kill, the martyr will die in his place. The martyr may choose the same person consecutively without restriction. Notice that martyr does not work to stop lynches or the brutal retaliation ability. If there is no order in modchat ... then there is no order.

5 Villagers - Ordinary villagers with no special powers or traits.


Evil Roles:

2 Werewolves
- The werewolves know each other's identity and may chat without restriction. Each night the wolves choose one target player to kill. There is no kill on Night 0. If there is a werewolf alive, the last night kill order will go through - even if the last player to place a night kill order has died since the order was given. (Example: Player A and B are werewolves. Player A selects a Night Kill target during the day, but is lynched. If Player B is still alive and has not put in a more recent Night Kill order, Player A's Night Kill order will be carried out.)
One of the wolves is brutal and must kill another player if killed. The brutal is mandatory. If there is no order in modchat, the brutal will be selected randomly from all of the non-wolves.
Notice: In this version of the P11, both wolves will be given a Brutal order. Only the first wolf killed gets to use his brutal. This means it doesn't matter which werewolf is killed first.
Notice 2: In the case where the only surviving Werewolf player has been put up for replacement (whether voluntarily or via the Proof of Life rule), the moderator will enact random NKs from all available non-wolves. If the dead Werewolf player has not been given access to spoilers, they may choose in place of the RNG.
Notice 3: If the wolves attempt to NK the Sorcerer-Cultist, then their action will not succeed and no nightkill will take place that dawn. NOTE! The Sorcerer-Cultist is immune to the NK, the Wolves's NK will not "auto-fail" if it targets the Sorcerer. (In other words, if the martyr protects the sorcerer-cultist and the sorcerer-cultist is targeted for NK, the martyr still dies.)

Sorcerer-Cultist - The sorcerer knows the identity of the werewolves and wins with them, even if dead. Each night, he may view a player and be given the target player's exact role. He gets a random N0 view of a villager. The Sorcerer-Cultist cannot die from the wolves' NK ability, but can be killed by their brutal ability.


Victory Conditions:

Good - All good players win if all werewolves are eliminated, or if the last two players remaining are the hunter and one werewolf.

Evil - All evil players win if the wolves achieve parity: if at any time the number of wolves remaining equals the number of non-wolves remaining. However, if one wolf is left with the hunter, then good wins.

Brutal Rules:

The Brutal Kill is simultaneous to all other actions, i.e.: The Brutal Werewolf is lynched and targets the Brutal Hunter. If the Brutal Hunter's order is still on the Brutal Werewolf, there is no other death.
If the Brutal's target died BEFORE the Brutal Character, then the kill will be chosen at random.
In the endgame scenario where there is: 1 Hunter, 1 Wolf, and 1 other non-wolf (Villager, Good special, Sorcerer), and the Hunter is killed and targets the wolf, the wolf will be killed, and good wins. Parity will be checked after all processing is complete.
If the brutal hunter is killed and does not have an order in, his brutal will be any random player, as selected by Cassandra.
If the first werewolf killed does not have a brutal order in, his brutal will be a random non-wolf, as selected by Cassandra.


Lynch Rules:

Each day players vote for one player to be lynched. The player receiving the most votes is killed. If there is a tie between two or more players, the tied player with the longest held last vote is killed.

Votes cast with the lynch time time-stamp are counted. (Example: if the lynch time is 6pm BGG, all votes with a timestamp of 6:00pm will count.) Votes cast after this time are invalid. Votes made during the night phase are invalid.

All votes must conform to the Cassandra Vote Tally System rules, which will be posted once the game starts.

If enough living players [vote nightfall] (the Cassandra function to lock your vote), it will speed up the dusk. Even after nightfalling, you may continue talking in thread until the moderator arrives to post [dusk]. This is an exception to the usual nightfall rules you will find in other games on this site, and is for the purpose of being able to explain what is happening and why to each other.

Night Orders:

Wolves, Seer, Martyr, and Sorcerer-Cultist must all submit their night orders by Dawn. Players can do this by using the Cassandra Game Order system in the Cassandra Chat System. If you would like to use conditional orders, this is permitted as long as you understand that conditional orders can only be used on information that is available to the player at the time the order is due.
Hypothetical conditionals for a Seer / Sorcerer:
A. "If Snaak is lynched, then please view Raid1280." is a valid conditional game order.
B. "If Snaak is night killed, then please view Raid1280." is not a valid conditional game order because the player will have no knowledge of whether or not Snaak will be night killed before his game order is due.

If all living players (including those with out night actions) click on the 'Lock Game Actions' button it will speed up Dawn.


Replacement / Posting Rules:

Anyone who does not participate at least once between the posting of dusk and the next business day's proof of life time will be put up for replacement. Minimal participation in the game requires posting in thread, and you should also attend to any game orders and chats you have. Exceptions will be made for anyone that announces ahead of time that they will be away from the internet, but that they will be able to return in time for the next dusk.

If you need to stop playing the game or know you will be unavailable to keep playing, clicking the green arrow next to your name in Cassy will put your seat up for replacement. You may also ask the moderator to replace you in your mod chat.

Please don't post after the Dusk/Dawn deadline, even if the mod has not told you to stop posting. Posting game-changing information (views, for example) after the dusk/dawn times is especially bad, don't risk it, as this requires the moderator to implement consequences.

You may edit posts that don't contain votes for formatting or typos. Please include a line saying "edit: thing I edited", and don't use this to edit the content of a post. Never edit a vote post. Never delete a post without permission from the moderator.

Making out-of-game promises to other players in order to influence their actions in a game is against the rules, so is quoting something told to you by the moderator directly from your hidden modchat the moderator has given you explicit permission. Paraphrasing such things is usually allowed. This rule broadly forbids using anything about the specific phrasing of things in your mod chat to prove your role, so no questions about "what was the 5th word in the villager welcome message", either. If you have any questions about this rule, ask the moderator first, as this can break the game for everyone.

Personal attacks or offensive language aren't allowed. If something you are doing appears to really be getting to someone, be gracious and knock it off. I will intervene if it gets out of hand.


Meta Rules:

1. Brand new players will be provided the opportunity to have an in-chat advisor/mentor, who will only have as much information as the player. This other player will have read-access to the thread and can talk to them in modchat. Just ask! Anyone returning after an extremely long absence or who has played five or less games total may have a mentor. Exceptions to this are available, as well.

Please do not reference to your mentor (or other people's mentors) in your in-thread game posts.

2. I will allow players to geekmail me before the game and request a role. They can do this by requesting a specific role, an alignment or "anything but".

3. There is an informal "Do Not Lynch" the newbie on D1. This is not set in stone and I am simply asking that you have good and solid reasons for lynching a brand new player on D1. Lynching a new player is not forbidden and will not be punished, but we are trying to encourage active participation and killing off newer players will discourage any expanding player base.

4. I assist players in learning how to use cassandrawerewolf.com to moderate games and in the general conventions of the BGG WW community in regards to modding. If you are interested in learning, please shoot me a geekmail. If you have a guest moderator, they are currently taking this course, please be extra kind to them, as it is often their first time!

Important Information:
Tiebreaker: longest held last vote
Lynch time: 3:30 pm BGG
Night Action Deadline: 4:30 pm BGG

Weekend Policy: No game actions will process over the American weekend, although players will be free to post and use chats as desired.

Please let me know if you have any questions!

As an FYI, here's Snaak's "Guide to Playing Werewolf on BGG!" (now maintained by PeteVasi).

Here is a Dictionary of terms that are used often in our BGG WW games: /wiki/page/BGG_Werewolf_PBF_Dictionary

BoardGameGeek and thecassandraproject both base their time functions on THIS server: http://us.pool.ntp.org/ It doesn't account for your personal delay in posting, but it will help show you what time it is in BGG-land.

Please note that, by default, Cassandra chats are saved for posterity. If you have something private to tell the moderators, use geekmail or ask them to set you up a chat meant to be deleted.
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Tokah
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Re: "Hi, I want to play Werewolf online." - #189 - For the new and improving!
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Player List According to Cassandra:
BeardMcMullen
bric
Felice Si
funkenmittens
Merkowitz
oldhoss
Smugvid
TFang
Yuki_
zenofkermit
zurishaddai

11 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/1903569
 
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Beard
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I just signed up on Cassandra.
 
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Benjamin Wooten
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BeardMcMullen wrote:
I just signed up on Cassandra.


Hi Beard!
 
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Brian Fahl
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I just signed up on Cassandra.
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oldhoss wrote:
I just signed up on Cassandra.


And hello hoss!
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Day Zarski-Riley
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I'm in
 
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Tokah
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Thanks for the patience, y'all. The downside of running mod classes in the Hi series is waiting for your schedule to match up with the people taking the class. =)
 
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funkenmittens wrote:
BeardMcMullen wrote:
I just signed up on Cassandra.


Hi Beard!


Hello Mittens!
 
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oldhoss wrote:
I just signed up on Cassandra.


Hoss! It's lovely to have you =)
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Also hello friends! I am your new overlord for this game, as the delightful TFang will instead be playing! =)
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Day Zarski-Riley
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Cassandra Project wrote:
Player List According to Cassandra:
BeardMcMullen
funkenmittens
oldhoss
Smugvid
TFang

5 players are signed up.

To sign up for this game go to
http://cassandrawerewolf.com/game/1903569


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I really like Hi games, I just can't play in them when I'm teaching mod classes. =)
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Brian Fahl
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Hello everyone!

This will be the first time I play WW online with (1) such a small number of players and (2) standard, reasonably non-complicated WW roles. So, I'm very interested to see how this turns out. There seems like there are less places for the baddies to hide.

TFang - I notice that there is a Brutal Hunter in this game...I'll be watching you.

Looking forward to it!
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oldhoss wrote:
TFang - I notice that there is a Brutal Hunter in this game...I'll be watching you.


laugh

You'll know pretty early, I have a curse where I always get run up D1 as the Hunter.
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Benjamin Wooten
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Yay!!! Hello TFang, and hello to Smugvid!

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Brian C
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*waves*

Hello! Count me in!

I'm a big fan of in-person WW, but haven't played online before. I've read a couple of recent threads and thought maybe I'd give it a shot.

*settles in by the fireplace and warms his hands*
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How'd you find us, Bric? =)
 
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bric wrote:
*waves*

Hello! Count me in!

I'm a big fan of in-person WW, but haven't played online before. I've read a couple of recent threads and thought maybe I'd give it a shot.

*settles in by the fireplace and warms his hands*


Welcome bric! I am on my third game here, and really enjoy it, but have lost some hair in the process. Stick around and ask questions as you go, I have found all the players to be extremely helpful!
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Hello everyone! I’ve just signed up. This’ll be my first game, altho I’ve read through a few of the others here Looking forward to it
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yuki_ wrote:
Hello everyone! I’ve just signed up. This’ll be my first game, altho I’ve read through a few of the others here Looking forward to it


Welcome, Yuki!

Same question to you, how'd you find us?
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Just as an FYI, I am neither new nor improving. I've been here almost three years now and I stink as bad as I did my first game
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TFang wrote:
How'd you find us, Bric? =)

Heh, good question. I've come across the WW forum a few times over the years while clicking around the geek, but it all seemed so foreign to what I was expecting and very confusing...although each time I came across it I dug a bit further. I really don't remember what pushed me over the edge this time. Maybe the blurbs about werewolf in the support drive haha, or maybe I just really wanted to play a game and didn't have a group.
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bric wrote:
TFang wrote:
How'd you find us, Bric? =)

Heh, good question. I've come across the WW forum a few times over the years while clicking around the geek, but it all seemed so foreign to what I was expecting and very confusing...although each time I came across it I dug a bit further. I really don't remember what pushed me over the edge this time. Maybe the blurbs about werewolf in the support drive haha, or maybe I just really wanted to play a game and didn't have a group.


That's cool! If you're a geek regular, I'm going to assume you already know about subscriptions and forwarding your geekmail to email so you know the game is starting, but if you DON'T, let us know!
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