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Kokoro: Avenue of the Kodama» Forums » General

Subject: Rules for Extra Decree Cards rss

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Steve Marano
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Nutley
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I purchased a copy of Kokoro the day it was released at retail and am really enjoying it. I just learned about the six additional decree cards that were made available to Kickstarter backers. I'm hoping that these six additional cards will eventually be released as promotional items, but in the interim - and if it's not against the publisher's policy - is there any possibility that someone here could post or summarize the rules that are on these additional cards? I'm really curious whether these six additional variants might be worth trying out.
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Mike Cameron Corlew
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The decree cards are for Kodama: The Tree Spirits and not used in Kokoro. Which is a super fun game and would recommend picking up.
 
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Steve Marano
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wannaoreo wrote:
The decree cards are for Kodama: The Tree Spirits and not used in Kokoro. Which is a super fun game and would recommend picking up.


No Mike. That is not correct. The extra decree cards ARE in fact for Kokoro. You can see that for yourself if you check out the Kickstarter page for the game. There were six Kickstarter-exclusive decree cards for Kokoro identified as stretch targets, all of which were unlocked during the campaign. The extra Kokoro decree cards are as follows: Forest Crossroads (unlocked at $22K), Mythic Journey (at $26K),Forgotten Trail (at $30K), Woodland Bounty (at $36K), Heart of the World ($42K), Spirit Compass ($48K). These six cards are NOT included in the retail version of Kokoro - or at least they are not among the 16 decree cards that were included in my retail copy!

So I stand by my original request: if the publisher does not object, would someone be willing to post the rules for these six extra Kokoro decree cards?
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