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Subject: Never Have I Ever rss

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Shawn Hollon
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Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.
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Ernie Bilko
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Played the 'Never have I ever' game whilst not drinking. Cheers
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Michael Oliver
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shollon9418s wrote:
Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.


You mean like Gloomhaven, with the optional removable/reuseable stickers.

Or Charterstone, with the recharge kit.

Or Fabled Fruit, which doesn't destroy anything, but, changes the deck you use.
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James Clarke
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Shouldn't this thread be moved to News? Then more people will find out what somebody hasn't done.
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Joe Kell
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Also I'm pretty sure you can avoid damaging the stuff, it's just a little more work.
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Kristopher Hickman
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Never have I ever...

Played a deck building game that has a quick and easy tear down...
Regretted a custom wooden insert...
Played a Lacerda or Lauket Game...
Lost at Carcassonne...
 
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Kate
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Is this just another thread complaining about legacy games, or do you want people to play along?

If the latter, what are the rules? Does it have to be game related? Should I be drinking while I type? How will you know if I’m lying?

Here’s my entry: never have I ever been passive aggressive on the Internet.
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Craig Fox
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Never have I ever played an 18XX game. Would I ever? Never say never.
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Michael Oliver
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acklevoy wrote:
Is this just another thread complaining about legacy games, or do you want people to play along?

If the latter, what are the rules? Does it have to be game related? Should I be drinking while I type? How will you know if I’m lying?

Here’s my entry: never have I ever been passive aggressive on the Internet.


Hmmm, I think your entry may be a lie. But, I don't know the penalty for challenging you if I am wrong...
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mortego
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Never have I ever...

...played Pandemic Legacy: Season 1 (but I wouldn't mind doing so some day.

...said "no" when asked to play a game I hate. (but I want to someday)
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Rich Keiser
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shot myself with a crossbow or eaten bad clams.
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Brad Miller
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darthhugo wrote:
shot myself with a crossbow or eaten bad clams.


That still left me with all afternoon to get into trouble...

laugh
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Ess Why
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complained about legacy games
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Jason
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KristopherHickman wrote:
Never have I ever...

Played a deck building game that has a quick and easy tear down...

Try Clank? Of the deck builders that I own, it seems to clean up very quickly.
 
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Leo Zappa
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Never have I ever...

eaten green eggs and ham while playing a legacy game, said Sam I am...

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Michael Dillenbeck
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shollon9418s wrote:
Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.

Have you ever gone to a movie theater to view a trilogy of films? A rock concert? A play? Out to a nice place to eat?

All of those things could easily cost the same or more than a single legacy game, and most will give you fewer hours of entertainment.

However, if you concern is the potential waste stream a legacy game will cause, then you have a legitimate concern. Myself, I scan and print on while mailing labels, sleeve cards and sticker the sleeves (which still makes some waste), and lay a plastic sheet over the boards and sticker/draw on it (you could make a folding one out of transparency sheets and some transparent tape, then use C-clamp binders to hold it on during play). Making "resettable" Legacy games will reduce the waste stream a good deal, and to those who say Legacy is about destroying the game I say for me it is about the prior game play influencing the starting state of the next game (but feel free to destroy it if you want).

Oh, the "Never Have I Ever" game? Um... Never have I ever made a short post that most readers on the internet are comfortable with reading. I stick to writing these verbose novels.
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Andres Montanes-Lleras
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Played any of the current top 50 games on Board Game Geek.

At least in the specified version and physical form (I have played The War of the Ring First Edition and the Patchwork app).

I am also getting Scythe for Christmas, so this will stop being true in a few days. whistle

Other interesting Never have I ever:

- Like the OP, played a legacy games (though I can understand the appeal this type of games have, it is just not my cup of tea)

- Played Catan (though my uncle has me schedule to play during the holidays)

- Be part of a gaming group (and probably will never be, since I am more and more focused on solo play these days)
 
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Bryan
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Verbosity wrote:
shollon9418s wrote:
Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.

Have you ever gone to a movie theater to view a trilogy of films? A rock concert? A play? Out to a nice place to eat?

All of those things could easily cost the same or more than a single legacy game, and most will give you fewer hours of entertainment.

However, if you concern is the potential waste stream a legacy game will cause, then you have a legitimate concern. Myself, I scan and print on while mailing labels, sleeve cards and sticker the sleeves (which still makes some waste), and lay a plastic sheet over the boards and sticker/draw on it (you could make a folding one out of transparency sheets and some transparent tape, then use C-clamp binders to hold it on during play). Making "resettable" Legacy games will reduce the waste stream a good deal, and to those who say Legacy is about destroying the game I say for me it is about the prior game play influencing the starting state of the next game (but feel free to destroy it if you want).

Oh, the "Never Have I Ever" game? Um... Never have I ever made a short post that most readers on the internet are comfortable with reading. I stick to writing these verbose novels.


Never have I ever read your entire post.
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Carl Marl
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played a monster wargame (Case Blue, Campaign for North Africa, etc)
 
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Todd Mulholland
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Never have I ever rage-quit a game.
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Tomello Visello
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shollon9418s wrote:
{Never have I ever} Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one.

Only one of those two sentences sentences applies for me.

 
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Shawn Hollon
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Verbosity wrote:
shollon9418s wrote:
Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.

Have you ever gone to a movie theater to view a trilogy of films? A rock concert? A play? Out to a nice place to eat?

All of those things could easily cost the same or more than a single legacy game, and most will give you fewer hours of entertainment.

However, if you concern is the potential waste stream a legacy game will cause, then you have a legitimate concern. Myself, I scan and print on while mailing labels, sleeve cards and sticker the sleeves (which still makes some waste), and lay a plastic sheet over the boards and sticker/draw on it (you could make a folding one out of transparency sheets and some transparent tape, then use C-clamp binders to hold it on during play). Making "resettable" Legacy games will reduce the waste stream a good deal, and to those who say Legacy is about destroying the game I say for me it is about the prior game play influencing the starting state of the next game (but feel free to destroy it if you want).

Oh, the "Never Have I Ever" game? Um... Never have I ever made a short post that most readers on the internet are comfortable with reading. I stick to writing these verbose novels.


Excellent ideas. I love the story aspect of what legacy games offer. I'm the type of person that would replay a game many times over and not just once or twice. If a legacy game was so awesome, then i would love to share the experience with new players too whenever possible.

 
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Joe Salamone
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Never have I ever:

* Played Twilight Imperium (but I recently purchased Twilight Imperium (Fourth Edition), so I'm keeping my fingers crossed).

* Walked out of a movie before it ended (no matter how bad it was)

* Been on a cruise (but for the past several years I have repeatedly said to my wife, "Let's go on a cruise next year.")

* Gone skiing (and I have no desire to try)
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Shawn Hollon
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futiles wrote:
shollon9418s wrote:
Played a legacy game. While the concept of them i absolutely find fascinating, the fact that they are one-use games turns me off from ever purchasing one. If you could simply reset so you can play with other groups would be the way to go.


You mean like Gloomhaven, with the optional removable/reuseable stickers.

Or Charterstone, with the recharge kit.

Or Fabled Fruit, which doesn't destroy anything, but, changes the deck you use.


Will have to check these out. Thanks for the input.
 
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Edwin Woody
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fambans wrote:
played a monster wargame (Case Blue, Campaign for North Africa, etc)


Not even Atlantic Wall?

I thought every wargamer had to give that one a try.
 
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