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Cry Havoc» Forums » General

Subject: Impassible area rss

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Adam McLean
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Just out of curiosity ... why the impassible area on the larger map? To be fair, I didn't check to see the initial token placement, but the impassible area really just blocks direct access to the 1 faction that ends up behind it.

I realize the Trogs can move easily with their tunnels, so that's not a huge disadvantage ... but it doesn't quite seem balanced/fair. I understand the game is asymmetric, which we love, and I'm not complaining, just wondering.
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Vash TheStampede
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the minimum required travel distance is still the same.
ie the player behind the impassible area doesn't need extra moves to reach the center.
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Adam McLean
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MVashM wrote:
the minimum required travel distance is still the same.
ie the player behind the impassible area doesn't need extra moves to reach the center.


Thanks ... you know what, I didn't even think about that, I was just thinking mostly about tokens and terrain.
 
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