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Vikings: Raid & Conquer» Forums » Rules

Subject: Raid party rss

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faust faust
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Hi,
I have a question about the rules of the raid party.
If I understood correctly, if multiple players choosed raid party.
Determine the Earl with influence points or attack points if tie.

When the Earl has been determined he can 'force' other players that chose raid party to go on the raid or go alone in a raid.

So if he chose to go alone on the raid, what is happenning to the players that did chose raid party but are not going to the raid?
They just do Nothing?

Also concerning the ones that chose defense: since defense is the first action, they can bury/acquire cards but also go on the raid if invited and gain a treasure card right?

Thank you.



 
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Stefan Yates
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If you aren't selected to the Raid Party (the same as if you aren't the most powerful to select Lone Raid), you do nothing. This is part of the politics of the game and can come back to bite the Earl who does not select able-bodied and blood-thirsty warriors who only want to bring their clan glory.

For the second part of your question, yes you are correct. The Defend actions happen before the Raid Party and all Raiders get a treasure (if successful).

 
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faust faust
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Thank you for your help.
And in the case the earl decide to go on a raid party, all those who chose raid party have the obligation to follow the the earl or can the earl decide who will follow him and or not follow him.
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Stefan Yates
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The Earl decides who goes on the raid out of those available. Those who chose Raid must join. Those who chose Defend can choose to stay behind if the Earl chooses them.
 
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Jonathan Thwaites
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As a further to this, a quick breakdown of the actions:

Defend: add power to defense. If you wish, bury a card. If you wish, Acquire a raid card using your buried cards.

Attack: attack chosen player. If successful, steal a card AND gain a treasure

Raid Party: Determine Earl. Earl selects others who chose Raid Party to join him (mandatory raid join). Those not chosen take no action. Then, Earl may ask Defenders to join (Defenders may say no). If raid is successful, Earl takes raid card and all players on raid gain 1 treasure (including defenders that went on raid).

Lone Raid: attack a raid card alone. If successful, take raid card and gain treasure. Riskiest as Defender may have acquired your target, or Raid Party may have attacked it.
 
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