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Subject: [Amazon] Charterstone - $46 rss

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Mike A
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Sold by Chewys Toy Chest, no tax (for PA at least) and Prime delivery. Will probably arrive after Christmas.

Charterstone BGG

Amazon

CamelCamelCamel
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Michael Lencioni
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ProgenitorX wrote:
Sold by Chewys Toy Chest, no tax (for PA at least) and Prime delivery. Will probably arrive after Christmas.

Charterstone BGG

Amazon

CamelCamelCamel


Good price, but from the sorta lackluster reception I suspect this is gonna drop in the future. That and there seems to be no lack of copies of it
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Matt Brown
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Athex wrote:
from the sorta lackluster reception


Currently an 8.1. If it remotely holds that for 1K votes, that was the thing which use to get into the Top 100 lets say 4-5 years ago.
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Mike Taylor

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According to MM Daily News they have 1,043 copies of Charterstone. No shortage sounds right.
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sygyzy
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If we are lucky, this is is the next Seafall but hopefully a better game. In other words, included in lots of sales, no stock problems but still a good enough game to get.
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Ben R
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IMHO, Stonemaier made a big mistake deciding to stop KS games.

I understand the implications, and that they feel retailers are the lifeblood of their business, but I disagree. Fans of their games are the lifeblood, retailers facilitate the fans. In this niche market, retailers are mainly marketing to the same base that would have bought directly through crowdfunding. It would seem that the industry(Asmodee) is hoping that retailers will grow the market, but refuse to recognize that the retail marketplace is nothing like it was even 5 years ago, and won't be the same in 5 years.

By leaving KS, they derailed the hype train that had built up so much speed. I would have backed several copies on KS had there been some incentive. Now I'll just wait for the best deal, and based on the fact that I KS games, I'm obviously fine waiting a while...

I think that publishers see their games selling for 2-3x retail in secondary markets as their fan being taken advantage of. In reality, your game selling for 3x on ebay simply adds to the hype and sells you more copies in the long run. For example, I would have never bought Gloomhaven had it simply been a success and openly available. Now, I'll instabuy asap.

100% personal opinion/conjecture, no data.
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Kevin L. Kitchens
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I just have no interest in Legacy games. Even if I never play it more than the 12 times (I think) before it's used up. It's used up. And yes, I can buy a replenishment pack to play it again (or to sell it), but to me it's just completely bizarre. I know it's the in thing right now (like required apps), but hopefully the fad dies off.
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klkitchens wrote:
I just have no interest in Legacy games. Even if I never play it more than the 12 times (I think) before it's used up. It's used up. And yes, I can buy a replenishment pack to play it again (or to sell it), but to me it's just completely bizarre. I know it's the in thing right now (like required apps), but hopefully the fad dies off.


Some of the Charterstone reviews are saying it might actually a better game after it's legacy play through than during it. Might mean it's less of a throwaway game than the other legacy games so far.
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Brennan Sheremeto
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klkitchens wrote:
I just have no interest in Legacy games. Even if I never play it more than the 12 times (I think) before it's used up. It's used up. And yes, I can buy a replenishment pack to play it again (or to sell it), but to me it's just completely bizarre. I know it's the in thing right now (like required apps), but hopefully the fad dies off.


Unlike others charterstone is a regular worker placement game when it is done.

But seriously, hope it dies off because you don't like it? There are 100x more regular games than legacy games that come out each year; it isn't eating into your choices at all. I don't like social deduction games but I don't hope they die off.
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Mark Geusebroek
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miktay811 wrote:
According to MM Daily News they have 1,043 copies of Charterstone. No shortage sounds right.


That's your indicator? 3,000 people on BGG already own this, and 4,800 have it on their wishlist. If MM had 25% of the market share they're just covering initial demand.
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SEMark wrote:
miktay811 wrote:
According to MM Daily News they have 1,043 copies of Charterstone. No shortage sounds right.


That's your indicator? 3,000 people on BGG already own this, and 4,800 have it on their wishlist. If MM had 25% of the market share they're just covering initial demand.


MM might have 25% of the board game focused online retailer market share, but even that is probably a stretch. According to every industry person I've seen willing to comment on it it's unlikely that all online sale from every store (including Amazon) together have a 25% market share.

edit

Though the number of people listed on BGG as owning something is also a very poor indicator of the total number sold.
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that Matt
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matthean wrote:
Athex wrote:
from the sorta lackluster reception


Currently an 8.1. If it remotely holds that for 1K votes, that was the thing which use to get into the Top 100 lets say 4-5 years ago.

4-5 years ago, 7 of the top 10 games hadn't been published in the previous 2 years.

8.9 is the new 8.0.
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Sounds like a lukewarm, forgettable game from listening to y'all here lol

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Conrad
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Regardless of the game's quality and fun factor, both of which are subjective, this is currently a good deal for those interested in getting a copy.
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Matt Brown
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tumorous wrote:
matthean wrote:
Athex wrote:
from the sorta lackluster reception


Currently an 8.1. If it remotely holds that for 1K votes, that was the thing which use to get into the Top 100 lets say 4-5 years ago.

4-5 years ago, 7 of the top 10 games hadn't been published in the previous 2 years.

8.9 is the new 8.0.


To be fair, I believe Stonemaier games to be a touch overrated as well. I'm tempted on this one as I'll just unlock everything after my go through and just play it that way. This is clearly going to hit 50% off though.

EDIT: We'll see about the rating and how it holds up. Much of the new in the Top 10 is rather overrated.
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matthean wrote:


To be fair, I believe Stonemaier games to be a touch overrated as well. I'm tempted on this one as I'll just unlock everything after my go through and just play it that way. This is clearly going to hit 50% off though.

EDIT: We'll see about the rating and how it holds up. Much of the new in the Top 10 is rather overrated.


Just a bit overrated ??? lol

If you wanna wait, I am sure the price will come down in the 30s range on a future sale soon lol
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Matthias M
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SEMark wrote:
If MM had 25% of the market share they're just covering initial demand.

You are aware that BGG is not just for North Americans, aren't you?
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Jason Speicher
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BentlyCash wrote:
IMHO, Stonemaier made a big mistake deciding to stop KS games.

I understand the implications, and that they feel retailers are the lifeblood of their business, but I disagree. Fans of their games are the lifeblood, retailers facilitate the fans. In this niche market, retailers are mainly marketing to the same base that would have bought directly through crowdfunding. It would seem that the industry(Asmodee) is hoping that retailers will grow the market, but refuse to recognize that the retail marketplace is nothing like it was even 5 years ago, and won't be the same in 5 years.

By leaving KS, they derailed the hype train that had built up so much speed. I would have backed several copies on KS had there been some incentive. Now I'll just wait for the best deal, and based on the fact that I KS games, I'm obviously fine waiting a while...

I think that publishers see their games selling for 2-3x retail in secondary markets as their fan being taken advantage of. In reality, your game selling for 3x on ebay simply adds to the hype and sells you more copies in the long run. For example, I would have never bought Gloomhaven had it simply been a success and openly available. Now, I'll instabuy asap.

100% personal opinion/conjecture, no data.


This summarizes some of the views I have as well. For KS projects, the backers are ultimately all mini retailers for creators.
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Ian Kissell
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jwspiker wrote:
BentlyCash wrote:
IMHO, Stonemaier made a big mistake deciding to stop KS games.

I understand the implications, and that they feel retailers are the lifeblood of their business, but I disagree. Fans of their games are the lifeblood, retailers facilitate the fans. In this niche market, retailers are mainly marketing to the same base that would have bought directly through crowdfunding. It would seem that the industry(Asmodee) is hoping that retailers will grow the market, but refuse to recognize that the retail marketplace is nothing like it was even 5 years ago, and won't be the same in 5 years.

By leaving KS, they derailed the hype train that had built up so much speed. I would have backed several copies on KS had there been some incentive. Now I'll just wait for the best deal, and based on the fact that I KS games, I'm obviously fine waiting a while...

I think that publishers see their games selling for 2-3x retail in secondary markets as their fan being taken advantage of. In reality, your game selling for 3x on ebay simply adds to the hype and sells you more copies in the long run. For example, I would have never bought Gloomhaven had it simply been a success and openly available. Now, I'll instabuy asap.

100% personal opinion/conjecture, no data.


This summarizes some of the views I have as well. For KS projects, the backers are ultimately all mini retailers for creators.


Having read Jamey's blogs and talked with him, I'm not really sure this accurately reflects the reasons why he moved away from Kickstarter. Also, I think he got 55,000 pre-orders for Charterstone, so it clearly didn't hurt him.

Also, having worked on Kickstarters personally, I would move away from that platform as fast as possible as well.
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Matt Brown
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gagawolala wrote:
matthean wrote:


To be fair, I believe Stonemaier games to be a touch overrated as well. I'm tempted on this one as I'll just unlock everything after my go through and just play it that way. This is clearly going to hit 50% off though.

EDIT: We'll see about the rating and how it holds up. Much of the new in the Top 10 is rather overrated.


Just a bit overrated ??? lol

If you wanna wait, I am sure the price will come down in the 30s range on a future sale soon lol


I said rather overrated which implies more than just a bit. I consider Scythe a 6 and maybe a 7 at best.
 
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Mark Geusebroek
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MetalPirate wrote:
SEMark wrote:
If MM had 25% of the market share they're just covering initial demand.

You are aware that BGG is not just for North Americans, aren't you?


Of course. My point is that while a retailer sitting on 1000 units sounds like a lot, considering Stonemeier game popularity (Scythe, Viticulture, etc.) it really may not be as much as you think.

Another thing to consider is that Stonemeier opened up pre-orders at the retailer level in March or so. For all you know, these copies could all be spoken for in pre-orders. Or 90% of them.

I think it's way too early to call this game overproduced.
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