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Shadows of Brimstone: City of the Ancients» Forums » General

Subject: Color coding mine tiles rss

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Dan Manning
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I have been able to keep my mine tiles separated in their boxes, but figuring out which box to go to is a pain and I have a hard time deciphering the pics in the corner. Although I do not sleeve, I was thinking about sleeving the cards and then using a small hole punch to punch stickers to put on the sleeves, so the blue-sleeved cards would be from City of Ancients, yellow from Cynder, etc. Then I would know what box to go to. Anyone try this? My only hold back would be whether the cards would stack properly, I guess.
 
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Max Caine
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Someone else had a different solution to this issue - I think it was ScottE but I'm damned if I can find the thread that discussed sorting tiles.
 
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Alex Packwood
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Maximillian_Caine wrote:
Someone else had a different solution to this issue - I think it was ScottE but I'm damned if I can find the thread that discussed sorting tiles.


Are you thinking if this thread? A way to speed up searching for tiles....
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lonnie kim
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So this might terrify most people but I numbered my tiles and the corresponding tiles.

I used a paint marker to write on each tile and card. I started with targa at 101 to 110 (maybe it was 111). Each world gets its own first digit, so cynder was 301, etc. and the tiles are sorted by numbers, so all the 300s together. This makes it a lot easier to find the tiles. You just have to cross the mental barrier of writing On your game.
 
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John M
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I have mine in a file folder case. Each folder numbered. I have an inventory list with all of the room tiles listed in alphabetical order for their particular world. The list states which numbered folder the tile is in. Takes me 10 seconds to get the right tile out.
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Jason Daniels
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lonnie913 wrote:
So this might terrify most people but I numbered my tiles and the corresponding tiles.

I used a paint marker to write on each tile and card. I started with targa at 101 to 110 (maybe it was 111). Each world gets its own first digit, so cynder was 301, etc. and the tiles are sorted by numbers, so all the 300s together. This makes it a lot easier to find the tiles. You just have to cross the mental barrier of writing On your game.


This is a really good idea.

I have my map tiles in accordion folders, and I used colored sharpies to code the map decks. I filled in the minecart icons with different colors and did the same for the tabs in the folders. Still takes a minute to find the map tile, but it works. I might have to try the index numbering though.
 
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Daniel U. Thibault
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The Boilerman wrote:
lonnie913 wrote:
So this might terrify most people but I numbered my tiles and the corresponding tiles.

I used a paint marker to write on each tile and card. I started with targa at 101 to 110 (maybe it was 111). Each world gets its own first digit, so cynder was 301, etc. and the tiles are sorted by numbers, so all the 300s together. This makes it a lot easier to find the tiles. You just have to cross the mental barrier of writing On your game.


This is a really good idea.

I have my map tiles in accordion folders, and I used colored sharpies to code the map decks. I filled in the minecart icons with different colors and did the same for the tabs in the folders. Still takes a minute to find the map tile, but it works. I might have to try the index numbering though.


Similar solution: tiles in accordion folders in a file drawer, three or four per folder, labelled with the code span. Folders are color-coded by Otherworld. Mine/Otherworld cards and tiles bear matching PostIt labels (you can buy a whole ribbon of PostIt to cut up appropriately). For instance, A Mining Room is labelled "SJAM/TPAA" because the reverse is either Swamps of Jargono (SJ) A Murky Clearing (AM) or Targa Plateau (TP) An Ancient Street (AA).
 
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Troy Gustavel
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dophin26 wrote:
I have been able to keep my mine tiles separated in their boxes, but figuring out which box to go to is a pain and I have a hard time deciphering the pics in the corner. Although I do not sleeve, I was thinking about sleeving the cards and then using a small hole punch to punch stickers to put on the sleeves, so the blue-sleeved cards would be from City of Ancients, yellow from Cynder, etc. Then I would know what box to go to. Anyone try this? My only hold back would be whether the cards would stack properly, I guess.


I have done something similar, but I went whole hog and got sleeves with colored backs for the map cards

green - Jargono
white - Targa
red - Cynder
brown - Trederra
black - Derelict Ship
yellow - Blasted Wastes

Yes, that means my mine map deck is composed of 6 different colors, but I don't see that as an issue. It is not going to provide any information if we know that the next mine card to be drawn has a Targa room on the back. Plus, I am able to slip the relevant encounter cards into the sleeve with the mine card so they are easy to find.

Then, the actual tiles are sorted into hanging file folders based on world and number of exits (1/2, 3, and 4) so just looking at the map card tells me exactly which folder the tile is in, and I only have to look through around 6 tiles to find the right one.
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Paul Bagley
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Bought two of these

https://www.amazon.com/gp/product/B013Z5NVM0/ref=oh_aui_deta...
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Jonathan Allen
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That'll work nicely.
 
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