Turn 4 - I get a HIT on a German 3-step 2/1 squad.
So the FIRST thing I do is place a PINNED chit on the 3 step unit. Correct?
Then I draw to get the combat result - in this case an L.
I flip the unit over to its 2-step side and add a Litter Team.
So I assume that the PINNED chit applies to both counters. Correct? ( Seems logical).
Turn 5 - Enemy Activity Check Segment
The enemy units are stilled PINNED.
I do a R2 draw to see which unit is checked first.
Let's say it is the L team.
I use the LAT/PINNED hierarchy and draw a RALLY action.
The L team can't RALLY (Convert to a Fire Team ) as it is PINNED.
Do I redraw until I get an action that it can perform OR do I try the "Attempt to remove a Pinned marker" ?
The "pinned litter" team is "pinned" (which is a state that takes precedence over any LAT limitations), so it can rally (which in this case means to attempt to remove the pinned marker)