Recommend
2 
 Thumb up
 Hide
533 Posts
1 , 2 , 3 , 4 , 5  Next »  [22] | 

Star Wars: Rebellion» Forums » Play By Forum

Subject: Star Wars: Rebellion PBF 058 - Nal Hutta gotta goota rss

Your Tags: Add tags
Popular Tags: [View All]
Sebastiaan Ringoot
msg tools
Avatar
In this PBF I will cross lightswords with Yan, Lawldude has been kind to handle the probe cards. The rest of the moderation will be done by the players themselves.


More to follow soon.


Dice strings

1custom6{iid:3020356;iid:3020356;iid:3020357;iid:3020358;iid:3020358;iid:3020359}
1custom6{iid:3020360;iid:3020360;iid:3020361;iid:3020362;iid:3020362;iid:3020363}
1custom6{iid:3722487;iid:3722487;iid:3722487;iid:3722487;iid:3722488;iid:3722488}




1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
Starting systems

Rebel loyal 1custom5{Mon Calamari; Bothawui; Naboo; Kashyyyk; Ryloth} -> ( Ryloth) -> ( Ryloth)
Rebel loyal 1custom4{Mon Calamari; Bothawui; Naboo; Kashyyyk;} -> ( Bothawui) -> ( Bothawui)
Rebel loyal 1custom3{Mon Calamari; Naboo; Kashyyyk} -> ( Kashyyyk) -> ( Kashyyyk)

Empire loyal 1custom7{Mygeeto; Mandalore; Saleucami; Rodia; Sullust; Mustafar; Corellia} -> ( Rodia) -> ( Rodia)
Empire loyal 1custom6{Mygeeto; Mandalore; Saleucami; Sullust; Mustafar; Corellia} -> ( Saleucami) -> ( Saleucami)
Empire loyal 1custom5{Mygeeto; Mandalore; Sullust; Mustafar; Corellia} -> ( Mandalore) -> ( Mandalore)

Empire subjugated 1custom4{Mygeeto; Sullust; Mustafar; Corellia} -> ( Sullust) -> ( Sullust)
Empire subjugated 1custom3{Mygeeto; Mustafar; Corellia} -> ( Corellia) -> ( Corellia)









1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
  • [+]
  • 1214194. Sringoot
  • 1custom5{Mon Calamari; Bothawui; Naboo; Kashyyyk; Ryloth} =
  • ( Ryloth) =
  • ( Ryloth)
  • Rebel loyal
  • Fri Dec 22, 2017 8:42 am
  • [+]
  • 1214195. Sringoot
  • 1custom7{Mygeeto; Mandalore; Saleucami; Rodia; Sullust; Mustafar; Corellia} =
  • ( Rodia) =
  • ( Rodia)
  • Empire loyal
  • Fri Dec 22, 2017 8:42 am
  • [+]
  • 1214196. Sringoot
  • 1custom6{Mygeeto; Mandalore; Saleucami; Sullust; Mustafar; Corellia} =
  • ( Saleucami) =
  • ( Saleucami)
  • Empire loyal
  • Fri Dec 22, 2017 8:43 am
  • [+]
  • 1214197. Sringoot
  • 1custom4{Mon Calamari; Bothawui; Naboo; Kashyyyk;} =
  • ( Bothawui) =
  • ( Bothawui)
  • Rebel loyal
  • Fri Dec 22, 2017 8:44 am
  • [+]
  • 1214198. Sringoot
  • 1custom3{Mon Calamari; Naboo; Kashyyyk} =
  • ( Kashyyyk) =
  • ( Kashyyyk)
  • Rebel loyal
  • Fri Dec 22, 2017 8:45 am
  • [+]
  • 1214199. Sringoot
  • 1custom5{Mygeeto; Mandalore; Sullust; Mustafar; Corellia} =
  • ( Mandalore) =
  • ( Mandalore)
  • Empire loyal
  • Fri Dec 22, 2017 8:45 am
  • [+]
  • 1214813. Sringoot
  • 1custom4{Mygeeto; Sullust; Mustafar; Corellia} =
  • ( Sullust) =
  • ( Sullust)
  • Empire subjugated
  • Sat Dec 23, 2017 1:34 pm
  • [+]
  • 1214814. Sringoot
  • 1custom3{Mygeeto; Mustafar; Corellia} =
  • ( Corellia) =
  • ( Corellia)
  • Empire subjugated
  • Sat Dec 23, 2017 1:37 pm
- -
Poland
flag msg tools
Avatar
mbmbmbmbmb
Just a question: shouldn't be first two Imperial systems drawn subjugated instead of loyal?

That's how rulebook suggests to resolve it, I'm just curious if you do it your way intentionally.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
He's probably going to do them after.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebb R.
Germany
flag msg tools
Avatar
mbmbmbmbmb

Reporting in!
4 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
cyb3k wrote:
Just a question: shouldn't be first two Imperial systems drawn subjugated instead of loyal?

That's how rulebook suggests to resolve it, I'm just curious if you do it your way intentionally.


It makes 0 difference in which order you resolve this...

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
- -
Poland
flag msg tools
Avatar
mbmbmbmbmb
Sringoot wrote:
It makes 0 difference in which order you resolve this...

Since odds for the same result are equal, no matter which order of separate draws is chosen, AND it's clear what you're drawing in each moment (loyal or subjugated), the way to get the result is irrelevant. However, applying rules as they are written to the same draw set gives a totally different result. That's where my question comes from.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
cyb3k wrote:
Sringoot wrote:
It makes 0 difference in which order you resolve this...

Since odds for the same result are equal, no matter which order of separate draws is chosen, AND it's clear what you're drawing in each moment (loyal or subjugated), the way to get the result is irrelevant. However, applying rules as they are written to the same draw set gives a totally different result. That's where my question comes from.

I understand the first part, but the sentence starting with "however" escapes me. What do you mean? I think probabilities are the same - aren't they?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
- -
Poland
flag msg tools
Avatar
mbmbmbmbmb
Herman92 wrote:
cyb3k wrote:
However, applying rules as they are written to the same draw set gives a totally different result. That's where my question comes from.

I understand the first part, but the sentence starting with "however" escapes me. What do you mean?


I mean that applying this:

'Rules Refenence, Complete Setup' wrote:
Place a subjugation marker in each of the first two Imperial systems drawn and an Imperial loyalty marker in each of the other three Imperial systems drawn.

to rolls above gives a different result (i.e. Rodia and Saleucami subjugated). But that's just a literal approach. If you like your method more, you can use it without altering anything - in that case it works. It's something like e.g. choosing which side you want to break an egg from.
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
I think you're overthinking a lot of things...

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
- -
Poland
flag msg tools
Avatar
mbmbmbmbmb
Well, I stand corrected GL&HF with that one!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
cyb3k wrote:
GL&HF with that one!

Thanks!
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb

Darth felt an itch. A disagreable one, that seemed to be coming from space, from the stars themselves. It was more diffuse and elusive than it used to be when he quelled the uprising of a few remote alien worlds, last month. That had been satisfying, since he could train himself in the arts of slicing more than half a dozen of individuals in a single blow. No, nothing good could come from what he felt right now. Something was rising to upset the clean, clear, strong balancethe Empire had created. It deserved seeking.
I will be joining the Dark Side for this game. Hail to the Emperor!
1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar

I have sent both of you a spreadsheet, which you can use. You can also use your own system, I'm merely offering.

@ Yan : you'll need to re-randomize the numbers. Once that's done, you can give Lawldude acces to the document, I'm doing the same for my mission document.

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
We will both need to add the advanced tactic cards to the sheet, and I'll need to add objectives.

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
- -
Poland
flag msg tools
Avatar
mbmbmbmbmb
Sringoot wrote:
We will both need to add the advanced tactic cards to the sheet, and I'll need to add objectives.


You can take those from my version of spreadsheet. There's also a description for each card added.
2 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
Thanks for the interest and offering of help btw!



1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
My game is set up, no worries if response time is slow. Time is with the rebels!

1 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
I take it we go "full expansion", i.e. new units, new missions, new setup. Right?
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
Well if you have any preference let me know, I'd say we go full expansion, but players get to chose base game / expansion missions themselves?

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
I'm favor of full-full. Not sure how well the balance holds when we mix.
I'll pick up the new missions.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
Okay full expansion is fine!

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
Alright - here goes nothing!

Empire's initial deployment:
- Saleucami: 1 TF, 1 AC + 1 AT-ST, 2 ST, 1 ATk.
- Mandalore: 1 SD, 2 TF + 2 ST.
- Rodia: 1 SD, 1 AC, 1 TF, 1 TSk + 1 AT-ST, 2 ST.
- Sullust: 1 SD, 2 TF + 1 AT-AT, 3 ST.
- Corellia: 1 TF + 1 AT-ST, 1 ST.
- Coruscant : 1 TF.
- Dathomir: 1DSUC, 1 TSk, 4 TF, 1 AC + 1 AT-ST, 1 ATk, 3 ST.


(Yep, I wanted to try something "a little not Dagobah", for a change. We'll see.)
ATk = Assault Tank
TSk = TIE Striker

Rebels to deploy, then PM their base to Sebb.
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Sebastiaan Ringoot
msg tools
Avatar
I'm ' mapping ' right now. One thing, all of your systems need to have 1 ground unit, Coruscant only got a TF.

And one question, I can't seem to find the 4 start leaders. How embarrasing

 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
Yan Bertrand
France
flag msg tools
mbmbmbmbmb
True. Let's exchange the TF in Coruscant for a ST in Saleucami, thus:
- Saleucami: 2 TF, 1 AC + 1 AT-ST, 1 ST, 1 ATk.
- Mandalore: 1 SD, 2 TF + 2 ST.
- Rodia: 1 SD, 1 AC, 1 TF, 1 TSk + 1 AT-ST, 2 ST.
- Sullust: 1 SD, 2 TF + 1 AT-AT, 3 ST.
- Corellia: 1 TF + 1 AT-ST, 1 ST.
- Coruscant : 1 ST.
- Dathomir: 1DSUC, 1 TSk, 4 TF, 1 AC + 1 AT-ST, 1 ATk, 3 ST.


As for the missing stuff, have you looked at the "Start-Up" windows? (They have a specific button for each side.) Everything is there in proper number. cool
 
 Thumb up
 tip
 Hide
  • [+] Dice rolls
1 , 2 , 3 , 4 , 5  Next »  [22] | 
Front Page | Welcome | Contact | Privacy Policy | Terms of Service | Advertise | Support BGG | Feeds RSS
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.