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The Goonies: Adventure Card Game» Forums » General

Subject: Are there any promos out there for The Goonies? rss

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Jared Bronson
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Have any promotional components been produced for this game?

Maybe Promo Locations, Encounters, Exploration Tiles, etc.?
 
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Dustin Schwartz
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The only one to speak of is the limited-run official playmat. It's enormous and carried a large price tag, accordingly.
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James R. Gracen
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FreedomGunfire wrote:
The only one to speak of is the limited-run official playmat. It's enormous and carried a large price tag, accordingly.

But it makes setting up and playing the game *soooooo* much easier!
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Jared Bronson
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FreedomGunfire wrote:
The only one to speak of is the limited-run official playmat. It's enormous and carried a large price tag, accordingly.


I have the playmat. It's quite awesome. I love it.

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Sara Bear
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SpaceMind wrote:
FreedomGunfire wrote:
The only one to speak of is the limited-run official playmat. It's enormous and carried a large price tag, accordingly.


I have the playmat. It's quite awesome. I love it.


I ditto this. But I have visual sensory issues, so, it helping me cue the number of actions we've used is part of that. I haven't seen anyone else mention that issue.
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Jared Bronson
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I received confirmation from Albino Dragon that there are no other promos that have been produced.
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James R. Gracen
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SpaceMind wrote:
I received confirmation from Albino Dragon that there are no other promos that have been produced.

That's a shame. It's a fun game. It seems promo Fratelli cards would be the easiest to incorporate into the game.
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Jared Bronson
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CavemanLogic wrote:
SpaceMind wrote:
I received confirmation from Albino Dragon that there are no other promos that have been produced.

That's a shame. It's a fun game. It seems promo Fratelli cards would be the easiest to incorporate into the game.


I also have some ideas for a couple locations:

FRONT I: The Goonies House
BACK I: When at this location, Brand may not use his abilities.

FRONT V: The Inferno
BACK V: All players must discard entire hand.

These would replace The Restaurant and The Waterslide. Since you randomly choose between the locations during setup, you could have any number of different location cards.
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Jared Bronson
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SpaceMind wrote:
I also have some ideas for a couple locations:

FRONT I: The Goonies House
BACK I: When at this location, Brand may not use his abilities.

FRONT V: The Inferno
BACK V: All players must discard entire hand.


These would replace The Restaurant and The Waterslide. Since you randomly choose between the locations during setup, you could have any number of different location cards.


I have added on the game play text.

For The Goonies House, this would simulate the guys tying Brand up and taking off without him. I like playing with the Brand character in games and this would limit him being able to map those paths while at this location after it has been explored.

For The Inferno, the perfect text was already used on one of The Waterslide cards where you have to draw and resolve an Encounter Card immediately. That simulates the Fratelli's showing up after they got to the ship. Since all of the Goonies are tied up by the Fratelli's, I thought that could be the same as all players having to lose all cards in their hands.

I have created super quick mockups of these versions but I wanted to get feedback here before going all out and making print quality versions (please do not critique the quality). All my cards are sleeved so I can print these out and put them in sleeves and incorporate them into my games.

Any thoughts?
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James R. Gracen
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What about having all players discard their entire hands and then drawing one card each. That would simulate Mouth's mouth full of gems, or Mikey's marble bag of gems. That way the group is not totally hosed.

Or maybe have them draw half the total number of cards they discarded, rounded down (or maybe up). It would be up to the group who gets to draw cards if there wouldn't be enough for everyone to draw at least one.

Just ideas.
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Jared Bronson
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CavemanLogic wrote:
What about having all players discard their entire hands and then drawing one card each. That would simulate Mouth's mouth full of gems, or Mikey's marble bag of gems. That way the group is not totally hosed.


I like that.

Updated:

FRONT I: The Goonies House
BACK I: When at this location, Brand may not use his abilities.

FRONT V: The Inferno
BACK V: All players must discard entire hand and draw one card each.



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Jared Bronson
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Here are my final versions and the final artwork I created. I sent them off to PrinterStudio. Let's hope they get printed.

FRONT I: The Goonies House
BACK I: When at this location, Brand may not use his character ability.

FRONT V: The Inferno
BACK V: All players must discard entire hand and draw one card each.


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